com * License: LGPL as per: http://www.gnu.org/copyleft/lesser.html */ /******************************************************************************* NAME EQUIRECTANGULAR PURPOSE: Transforms input longitude and latitude to Easting and Northing for the Equirectangular projection. The longitude and latitude must be in radians. The Easting and Northing values will be returned in meters. PROGRAMMER DATE ---------- ---- T. Mittan Mar, 1993 ALGORITHM REFERENCES 1. Snyder, John P., "Map Projections--A Working Manual", U.S. Geological Survey Professional Paper 1395 (Supersedes USGS Bulletin 1532), United State Government Printing Office, Washington D.C., 1987. 2. Snyder, John P. and Voxland, Philip M., "An Album of Map Projections", U.S. Geological Survey Professional Paper 1453 , United State Government Printing Office, Washington D.C., 1989. *******************************************************************************/ class Proj4phpProjEqui { public function init() { if( !$this->x0 ) $this->x0 = 0; if( !$this->y0 ) $this->y0 = 0; if( !$this->lat0 ) $this->lat0 = 0; if( !$this->long0 ) $this->long0 = 0; ///$this->t2; } /* Equirectangular forward equations--mapping lat,long to x,y --------------------------------------------------------- */ public function forward( $p ) { $lon = $p->x; $lat = $p->y; $dlon = Proj4php::$common->adjust_lon( $lon - $this->long0 ); $x = $this->x0 + $this->a * $dlon * cos( $this->lat0 ); $y = $this->y0 + $this->a * $lat; $this->t1 = $x; $this->t2 = cos( $this->lat0 ); $p->x = $x; $p->y = $y; return $p; } /* Equirectangular inverse equations--mapping x,y to lat/long --------------------------------------------------------- */ public function inverse( $p ) { $p->x -= $this->x0; $p->y -= $this->y0; $lat = $p->y / $this->a; if( abs( $lat ) > Proj4php::$common->HALF_PI ) { Proj4php::reportError( "equi:Inv:DataError" ); } $lon = Proj4php::$common->adjust_lon( $this->long0 + $p->x / ($this->a * cos( $this->lat0 )) ); $p->x = $lon; $p->y = $lat; } } Proj4php::$proj['equi'] = new Proj4phpProjEqui();