2150 |
mathias |
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if(!dojo._hasResource["dijit._base.typematic"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
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dojo._hasResource["dijit._base.typematic"] = true;
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dojo.provide("dijit._base.typematic");
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dijit.typematic = {
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// summary:
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// These functions are used to repetitively call a user specified callback
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// method when a specific key or mouse click over a specific DOM node is
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// held down for a specific amount of time.
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// Only 1 such event is allowed to occur on the browser page at 1 time.
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_fireEventAndReload: function(){
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this._timer = null;
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this._callback(++this._count, this._node, this._evt);
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this._currentTimeout = (this._currentTimeout < 0) ? this._initialDelay : ((this._subsequentDelay > 1) ? this._subsequentDelay : Math.round(this._currentTimeout * this._subsequentDelay));
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this._timer = setTimeout(dojo.hitch(this, "_fireEventAndReload"), this._currentTimeout);
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},
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trigger: function(/*Event*/ evt, /* Object */ _this, /*DOMNode*/ node, /* Function */ callback, /* Object */ obj, /* Number */ subsequentDelay, /* Number */ initialDelay){
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// summary:
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// Start a timed, repeating callback sequence.
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// If already started, the function call is ignored.
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// This method is not normally called by the user but can be
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// when the normal listener code is insufficient.
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// Parameters:
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// evt: key or mouse event object to pass to the user callback
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// _this: pointer to the user's widget space.
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// node: the DOM node object to pass the the callback function
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// callback: function to call until the sequence is stopped called with 3 parameters:
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// count: integer representing number of repeated calls (0..n) with -1 indicating the iteration has stopped
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// node: the DOM node object passed in
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// evt: key or mouse event object
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// obj: user space object used to uniquely identify each typematic sequence
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// subsequentDelay: if > 1, the number of milliseconds until the 3->n events occur
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// or else the fractional time multiplier for the next event's delay, default=0.9
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// initialDelay: the number of milliseconds until the 2nd event occurs, default=500ms
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if(obj != this._obj){
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this.stop();
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this._initialDelay = initialDelay || 500;
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this._subsequentDelay = subsequentDelay || 0.90;
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this._obj = obj;
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this._evt = evt;
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this._node = node;
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this._currentTimeout = -1;
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this._count = -1;
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this._callback = dojo.hitch(_this, callback);
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this._fireEventAndReload();
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}
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},
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stop: function(){
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// summary:
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// Stop an ongoing timed, repeating callback sequence.
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if(this._timer){
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clearTimeout(this._timer);
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this._timer = null;
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}
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if(this._obj){
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this._callback(-1, this._node, this._evt);
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this._obj = null;
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}
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},
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addKeyListener: function(/*DOMNode*/ node, /*Object*/ keyObject, /*Object*/ _this, /*Function*/ callback, /*Number*/ subsequentDelay, /*Number*/ initialDelay){
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// summary: Start listening for a specific typematic key.
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// keyObject: an object defining the key to listen for.
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// key: (mandatory) the keyCode (number) or character (string) to listen for.
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// ctrlKey: desired ctrl key state to initiate the calback sequence:
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// pressed (true)
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// released (false)
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// either (unspecified)
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// altKey: same as ctrlKey but for the alt key
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// shiftKey: same as ctrlKey but for the shift key
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// See the trigger method for other parameters.
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// Returns an array of dojo.connect handles
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return [
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dojo.connect(node, "onkeypress", this, function(evt){
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if(evt.keyCode == keyObject.keyCode && (!keyObject.charCode || keyObject.charCode == evt.charCode) &&
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(keyObject.ctrlKey === undefined || keyObject.ctrlKey == evt.ctrlKey) &&
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(keyObject.altKey === undefined || keyObject.altKey == evt.ctrlKey) &&
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(keyObject.shiftKey === undefined || keyObject.shiftKey == evt.ctrlKey)){
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dojo.stopEvent(evt);
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dijit.typematic.trigger(keyObject, _this, node, callback, keyObject, subsequentDelay, initialDelay);
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}else if(dijit.typematic._obj == keyObject){
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dijit.typematic.stop();
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}
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}),
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dojo.connect(node, "onkeyup", this, function(evt){
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if(dijit.typematic._obj == keyObject){
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dijit.typematic.stop();
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}
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})
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];
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},
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addMouseListener: function(/*DOMNode*/ node, /*Object*/ _this, /*Function*/ callback, /*Number*/ subsequentDelay, /*Number*/ initialDelay){
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// summary: Start listening for a typematic mouse click.
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// See the trigger method for other parameters.
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// Returns an array of dojo.connect handles
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var dc = dojo.connect;
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return [
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dc(node, "mousedown", this, function(evt){
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dojo.stopEvent(evt);
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dijit.typematic.trigger(evt, _this, node, callback, node, subsequentDelay, initialDelay);
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}),
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dc(node, "mouseup", this, function(evt){
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dojo.stopEvent(evt);
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dijit.typematic.stop();
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}),
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dc(node, "mouseout", this, function(evt){
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dojo.stopEvent(evt);
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dijit.typematic.stop();
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}),
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dc(node, "mousemove", this, function(evt){
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dojo.stopEvent(evt);
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}),
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dc(node, "dblclick", this, function(evt){
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dojo.stopEvent(evt);
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if(dojo.isIE){
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dijit.typematic.trigger(evt, _this, node, callback, node, subsequentDelay, initialDelay);
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setTimeout(dijit.typematic.stop, 50);
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}
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})
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];
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},
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addListener: function(/*Node*/ mouseNode, /*Node*/ keyNode, /*Object*/ keyObject, /*Object*/ _this, /*Function*/ callback, /*Number*/ subsequentDelay, /*Number*/ initialDelay){
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// summary: Start listening for a specific typematic key and mouseclick.
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// This is a thin wrapper to addKeyListener and addMouseListener.
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// mouseNode: the DOM node object to listen on for mouse events.
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// keyNode: the DOM node object to listen on for key events.
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// See the addMouseListener and addKeyListener methods for other parameters.
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// Returns an array of dojo.connect handles
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return this.addKeyListener(keyNode, keyObject, _this, callback, subsequentDelay, initialDelay).concat(
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this.addMouseListener(mouseNode, _this, callback, subsequentDelay, initialDelay));
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}
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};
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}
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