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66 aurelien 1
<?php
2
/*=======================================================================
3
 // File:        JPGRAPH_PIE3D.PHP
4
 // Description: 3D Pie plot extension for JpGraph
5
 // Created:     2001-03-24
6
 // Ver:         $Id: jpgraph_pie3d.php 1329 2009-06-20 19:23:30Z ljp $
7
 //
8
 // Copyright (c) Aditus Consulting. All rights reserved.
9
 //========================================================================
10
 */
11
 
12
//===================================================
13
// CLASS PiePlot3D
14
// Description: Plots a 3D pie with a specified projection
15
// angle between 20 and 70 degrees.
16
//===================================================
17
class PiePlot3D extends PiePlot {
18
    private $labelhintcolor="red",$showlabelhint=true;
19
    private $angle=50;
20
    private $edgecolor="", $edgeweight=1;
21
    private $iThickness=false;
22
 
23
    //---------------
24
    // CONSTRUCTOR
25
    function __construct($data) {
26
        $this->radius = 0.5;
27
        $this->data = $data;
28
        $this->title = new Text("");
29
        $this->title->SetFont(FF_FONT1,FS_BOLD);
30
        $this->value = new DisplayValue();
31
        $this->value->Show();
32
        $this->value->SetFormat('%.0f%%');
33
    }
34
 
35
    //---------------
36
    // PUBLIC METHODS
37
 
38
    // Set label arrays
39
    function SetLegends($aLegend) {
40
        $this->legends = array_reverse(array_slice($aLegend,0,count($this->data)));
41
    }
42
 
43
    function SetSliceColors($aColors) {
44
        $this->setslicecolors = $aColors;
45
    }
46
 
47
    function Legend($aGraph) {
48
        parent::Legend($aGraph);
49
        $aGraph->legend->txtcol = array_reverse($aGraph->legend->txtcol);
50
    }
51
 
52
    function SetCSIMTargets($aTargets,$aAlts='',$aWinTargets='') {
53
        $this->csimtargets = $aTargets;
54
        $this->csimwintargets = $aWinTargets;
55
        $this->csimalts = $aAlts;
56
    }
57
 
58
    // Should the slices be separated by a line? If color is specified as "" no line
59
    // will be used to separate pie slices.
60
    function SetEdge($aColor='black',$aWeight=1) {
61
        $this->edgecolor = $aColor;
62
        $this->edgeweight = $aWeight;
63
    }
64
 
65
    // Specify projection angle for 3D in degrees
66
    // Must be between 20 and 70 degrees
67
    function SetAngle($a) {
68
        if( $a<5 || $a>90 ) {
69
            JpGraphError::RaiseL(14002);
70
            //("PiePlot3D::SetAngle() 3D Pie projection angle must be between 5 and 85 degrees.");
71
        }
72
        else {
73
            $this->angle = $a;
74
        }
75
    }
76
 
77
    function Add3DSliceToCSIM($i,$xc,$yc,$height,$width,$thick,$sa,$ea) {  //Slice number, ellipse centre (x,y), height, width, start angle, end angle
78
 
79
        $sa *= M_PI/180;
80
        $ea *= M_PI/180;
81
 
82
        //add coordinates of the centre to the map
83
        $coords = "$xc, $yc";
84
 
85
        //add coordinates of the first point on the arc to the map
86
        $xp = floor($width*cos($sa)/2+$xc);
87
        $yp = floor($yc-$height*sin($sa)/2);
88
        $coords.= ", $xp, $yp";
89
 
90
        //If on the front half, add the thickness offset
91
        if ($sa >= M_PI && $sa <= 2*M_PI*1.01) {
92
            $yp = floor($yp+$thick);
93
            $coords.= ", $xp, $yp";
94
        }
95
 
96
        //add coordinates every 0.2 radians
97
        $a=$sa+0.2;
98
        while ($a<$ea) {
99
            $xp = floor($width*cos($a)/2+$xc);
100
            if ($a >= M_PI && $a <= 2*M_PI*1.01) {
101
                $yp = floor($yc-($height*sin($a)/2)+$thick);
102
            } else {
103
                $yp = floor($yc-$height*sin($a)/2);
104
            }
105
            $coords.= ", $xp, $yp";
106
            $a += 0.2;
107
        }
108
 
109
        //Add the last point on the arc
110
        $xp = floor($width*cos($ea)/2+$xc);
111
        $yp = floor($yc-$height*sin($ea)/2);
112
 
113
 
114
        if ($ea >= M_PI && $ea <= 2*M_PI*1.01) {
115
            $coords.= ", $xp, ".floor($yp+$thick);
116
        }
117
        $coords.= ", $xp, $yp";
118
        $alt='';
119
 
120
        if( !empty($this->csimtargets[$i]) ) {
121
            $this->csimareas .= "<area shape=\"poly\" coords=\"$coords\" href=\"".$this->csimtargets[$i]."\"";
122
 
123
            if( !empty($this->csimwintargets[$i]) ) {
124
                $this->csimareas .= " target=\"".$this->csimwintargets[$i]."\" ";
125
            }
126
 
127
            if( !empty($this->csimalts[$i]) ) {
128
                $tmp=sprintf($this->csimalts[$i],$this->data[$i]);
129
                $this->csimareas .= "alt=\"$tmp\" title=\"$tmp\" ";
130
            }
131
            $this->csimareas .=  " />\n";
132
        }
133
 
134
    }
135
 
136
    function SetLabels($aLabels,$aLblPosAdj="auto") {
137
        $this->labels = $aLabels;
138
        $this->ilabelposadj=$aLblPosAdj;
139
    }
140
 
141
 
142
    // Distance from the pie to the labels
143
    function SetLabelMargin($m) {
144
        $this->value->SetMargin($m);
145
    }
146
 
147
    // Show a thin line from the pie to the label for a specific slice
148
    function ShowLabelHint($f=true) {
149
        $this->showlabelhint=$f;
150
    }
151
 
152
    // Set color of hint line to label for each slice
153
    function SetLabelHintColor($c) {
154
        $this->labelhintcolor=$c;
155
    }
156
 
157
    function SetHeight($aHeight) {
158
        $this->iThickness = $aHeight;
159
    }
160
 
161
 
162
    // Normalize Angle between 0-360
163
    function NormAngle($a) {
164
        // Normalize anle to 0 to 2M_PI
165
        //
166
        if( $a > 0 ) {
167
            while($a > 360) $a -= 360;
168
        }
169
        else {
170
            while($a < 0) $a += 360;
171
        }
172
        if( $a < 0 )
173
        $a = 360 + $a;
174
 
175
        if( $a == 360 ) $a=0;
176
        return $a;
177
    }
178
 
179
 
180
 
181
    // Draw one 3D pie slice at position ($xc,$yc) with height $z
182
    function Pie3DSlice($img,$xc,$yc,$w,$h,$sa,$ea,$z,$fillcolor,$shadow=0.65) {
183
 
184
        // Due to the way the 3D Pie algorithm works we are
185
        // guaranteed that any slice we get into this method
186
        // belongs to either the left or right side of the
187
        // pie ellipse. Hence, no slice will cross 90 or 270
188
        // point.
189
        if( ($sa < 90 && $ea > 90) || ( ($sa > 90 && $sa < 270) && $ea > 270) ) {
190
            JpGraphError::RaiseL(14003);//('Internal assertion failed. Pie3D::Pie3DSlice');
191
            exit(1);
192
        }
193
 
194
        $p[] = array();
195
 
196
        // Setup pre-calculated values
197
        $rsa = $sa/180*M_PI; // to Rad
198
        $rea = $ea/180*M_PI; // to Rad
199
        $sinsa = sin($rsa);
200
        $cossa = cos($rsa);
201
        $sinea = sin($rea);
202
        $cosea = cos($rea);
203
 
204
        // p[] is the points for the overall slice and
205
        // pt[] is the points for the top pie
206
 
207
        // Angular step when approximating the arc with a polygon train.
208
        $step = 0.05;
209
 
210
        if( $sa >= 270 ) {
211
            if( $ea > 360 || ($ea > 0 && $ea <= 90) ) {
212
                if( $ea > 0 && $ea <= 90 ) {
213
                    // Adjust angle to simplify conditions in loops
214
                    $rea += 2*M_PI;
215
                }
216
 
217
                $p = array($xc,$yc,$xc,$yc+$z,
218
                $xc+$w*$cossa,$z+$yc-$h*$sinsa);
219
                $pt = array($xc,$yc,$xc+$w*$cossa,$yc-$h*$sinsa);
220
 
221
                for( $a=$rsa; $a < 2*M_PI; $a += $step ) {
222
                    $tca = cos($a);
223
                    $tsa = sin($a);
224
                    $p[] = $xc+$w*$tca;
225
                    $p[] = $z+$yc-$h*$tsa;
226
                    $pt[] = $xc+$w*$tca;
227
                    $pt[] = $yc-$h*$tsa;
228
                }
229
 
230
                $pt[] = $xc+$w;
231
                $pt[] = $yc;
232
 
233
                $p[] = $xc+$w;
234
                $p[] = $z+$yc;
235
                $p[] = $xc+$w;
236
                $p[] = $yc;
237
                $p[] = $xc;
238
                $p[] = $yc;
239
 
240
                for( $a=2*M_PI+$step; $a < $rea; $a += $step ) {
241
                    $pt[] = $xc + $w*cos($a);
242
                    $pt[] = $yc - $h*sin($a);
243
                }
244
 
245
                $pt[] = $xc+$w*$cosea;
246
                $pt[] = $yc-$h*$sinea;
247
                $pt[] = $xc;
248
                $pt[] = $yc;
249
 
250
            }
251
            else {
252
                $p = array($xc,$yc,$xc,$yc+$z,
253
                $xc+$w*$cossa,$z+$yc-$h*$sinsa);
254
                $pt = array($xc,$yc,$xc+$w*$cossa,$yc-$h*$sinsa);
255
 
256
                $rea = $rea == 0.0 ? 2*M_PI : $rea;
257
                for( $a=$rsa; $a < $rea; $a += $step ) {
258
                    $tca = cos($a);
259
                    $tsa = sin($a);
260
                    $p[] = $xc+$w*$tca;
261
                    $p[] = $z+$yc-$h*$tsa;
262
                    $pt[] = $xc+$w*$tca;
263
                    $pt[] = $yc-$h*$tsa;
264
                }
265
 
266
                $pt[] = $xc+$w*$cosea;
267
                $pt[] = $yc-$h*$sinea;
268
                $pt[] = $xc;
269
                $pt[] = $yc;
270
 
271
                $p[] = $xc+$w*$cosea;
272
                $p[] = $z+$yc-$h*$sinea;
273
                $p[] = $xc+$w*$cosea;
274
                $p[] = $yc-$h*$sinea;
275
                $p[] = $xc;
276
                $p[] = $yc;
277
            }
278
        }
279
        elseif( $sa >= 180 ) {
280
            $p = array($xc,$yc,$xc,$yc+$z,$xc+$w*$cosea,$z+$yc-$h*$sinea);
281
            $pt = array($xc,$yc,$xc+$w*$cosea,$yc-$h*$sinea);
282
 
283
            for( $a=$rea; $a>$rsa; $a -= $step ) {
284
                $tca = cos($a);
285
                $tsa = sin($a);
286
                $p[] = $xc+$w*$tca;
287
                $p[] = $z+$yc-$h*$tsa;
288
                $pt[] = $xc+$w*$tca;
289
                $pt[] = $yc-$h*$tsa;
290
            }
291
 
292
            $pt[] = $xc+$w*$cossa;
293
            $pt[] = $yc-$h*$sinsa;
294
            $pt[] = $xc;
295
            $pt[] = $yc;
296
 
297
            $p[] = $xc+$w*$cossa;
298
            $p[] = $z+$yc-$h*$sinsa;
299
            $p[] = $xc+$w*$cossa;
300
            $p[] = $yc-$h*$sinsa;
301
            $p[] = $xc;
302
            $p[] = $yc;
303
 
304
        }
305
        elseif( $sa >= 90 ) {
306
            if( $ea > 180 ) {
307
                $p = array($xc,$yc,$xc,$yc+$z,$xc+$w*$cosea,$z+$yc-$h*$sinea);
308
                $pt = array($xc,$yc,$xc+$w*$cosea,$yc-$h*$sinea);
309
 
310
                for( $a=$rea; $a > M_PI; $a -= $step ) {
311
                    $tca = cos($a);
312
                    $tsa = sin($a);
313
                    $p[] = $xc+$w*$tca;
314
                    $p[] = $z + $yc - $h*$tsa;
315
                    $pt[] = $xc+$w*$tca;
316
                    $pt[] = $yc-$h*$tsa;
317
                }
318
 
319
                $p[] = $xc-$w;
320
                $p[] = $z+$yc;
321
                $p[] = $xc-$w;
322
                $p[] = $yc;
323
                $p[] = $xc;
324
                $p[] = $yc;
325
 
326
                $pt[] = $xc-$w;
327
                $pt[] = $z+$yc;
328
                $pt[] = $xc-$w;
329
                $pt[] = $yc;
330
 
331
                for( $a=M_PI-$step; $a > $rsa; $a -= $step ) {
332
                    $pt[] = $xc + $w*cos($a);
333
                    $pt[] = $yc - $h*sin($a);
334
                }
335
 
336
                $pt[] = $xc+$w*$cossa;
337
                $pt[] = $yc-$h*$sinsa;
338
                $pt[] = $xc;
339
                $pt[] = $yc;
340
 
341
            }
342
            else { // $sa >= 90 && $ea <= 180
343
                $p = array($xc,$yc,$xc,$yc+$z,
344
                $xc+$w*$cosea,$z+$yc-$h*$sinea,
345
                $xc+$w*$cosea,$yc-$h*$sinea,
346
                $xc,$yc);
347
 
348
                $pt = array($xc,$yc,$xc+$w*$cosea,$yc-$h*$sinea);
349
 
350
                for( $a=$rea; $a>$rsa; $a -= $step ) {
351
                    $pt[] = $xc + $w*cos($a);
352
                    $pt[] = $yc - $h*sin($a);
353
                }
354
 
355
                $pt[] = $xc+$w*$cossa;
356
                $pt[] = $yc-$h*$sinsa;
357
                $pt[] = $xc;
358
                $pt[] = $yc;
359
 
360
            }
361
        }
362
        else { // sa > 0 && ea < 90
363
 
364
            $p = array($xc,$yc,$xc,$yc+$z,
365
            $xc+$w*$cossa,$z+$yc-$h*$sinsa,
366
            $xc+$w*$cossa,$yc-$h*$sinsa,
367
            $xc,$yc);
368
 
369
            $pt = array($xc,$yc,$xc+$w*$cossa,$yc-$h*$sinsa);
370
 
371
            for( $a=$rsa; $a < $rea; $a += $step ) {
372
                $pt[] = $xc + $w*cos($a);
373
                $pt[] = $yc - $h*sin($a);
374
            }
375
 
376
            $pt[] = $xc+$w*$cosea;
377
            $pt[] = $yc-$h*$sinea;
378
            $pt[] = $xc;
379
            $pt[] = $yc;
380
        }
381
 
382
        $img->PushColor($fillcolor.":".$shadow);
383
        $img->FilledPolygon($p);
384
        $img->PopColor();
385
 
386
        $img->PushColor($fillcolor);
387
        $img->FilledPolygon($pt);
388
        $img->PopColor();
389
    }
390
 
391
    function SetStartAngle($aStart) {
392
        if( $aStart < 0 || $aStart > 360 ) {
393
            JpGraphError::RaiseL(14004);//('Slice start angle must be between 0 and 360 degrees.');
394
        }
395
        $this->startangle = $aStart;
396
    }
397
 
398
    // Draw a 3D Pie
399
    function Pie3D($aaoption,$img,$data,$colors,$xc,$yc,$d,$angle,$z,
400
                   $shadow=0.65,$startangle=0,$edgecolor="",$edgeweight=1) {
401
 
402
        //---------------------------------------------------------------------------
403
        // As usual the algorithm get more complicated than I originally
404
        // envisioned. I believe that this is as simple as it is possible
405
        // to do it with the features I want. It's a good exercise to start
406
        // thinking on how to do this to convince your self that all this
407
        // is really needed for the general case.
408
        //
409
        // The algorithm two draw 3D pies without "real 3D" is done in
410
        // two steps.
411
        // First imagine the pie cut in half through a thought line between
412
        // 12'a clock and 6'a clock. It now easy to imagine that we can plot
413
        // the individual slices for each half by starting with the topmost
414
        // pie slice and continue down to 6'a clock.
415
        //
416
        // In the algortithm this is done in three principal steps
417
        // Step 1. Do the knife cut to ensure by splitting slices that extends
418
        // over the cut line. This is done by splitting the original slices into
419
        // upto 3 subslices.
420
        // Step 2. Find the top slice for each half
421
        // Step 3. Draw the slices from top to bottom
422
        //
423
        // The thing that slightly complicates this scheme with all the
424
        // angle comparisons below is that we can have an arbitrary start
425
        // angle so we must take into account the different equivalence classes.
426
        // For the same reason we must walk through the angle array in a
427
        // modulo fashion.
428
        //
429
        // Limitations of algorithm:
430
        // * A small exploded slice which crosses the 270 degree point
431
        //   will get slightly nagged close to the center due to the fact that
432
        //   we print the slices in Z-order and that the slice left part
433
        //   get printed first and might get slightly nagged by a larger
434
        //   slice on the right side just before the right part of the small
435
        //   slice. Not a major problem though.
436
        //---------------------------------------------------------------------------
437
 
438
 
439
        // Determine the height of the ellippse which gives an
440
        // indication of the inclination angle
441
        $h = ($angle/90.0)*$d;
442
        $sum = 0;
443
        for($i=0; $i<count($data); ++$i ) {
444
            $sum += $data[$i];
445
        }
446
 
447
        // Special optimization
448
        if( $sum==0 ) return;
449
 
450
        if( $this->labeltype == 2 ) {
451
            $this->adjusted_data = $this->AdjPercentage($data);
452
        }
453
 
454
        // Setup the start
455
        $accsum = 0;
456
        $a = $startangle;
457
        $a = $this->NormAngle($a);
458
 
459
        //
460
        // Step 1 . Split all slices that crosses 90 or 270
461
        //
462
        $idx=0;
463
        $adjexplode=array();
464
        $numcolors = count($colors);
465
        for($i=0; $i<count($data); ++$i, ++$idx ) {
466
            $da = $data[$i]/$sum * 360;
467
 
468
            if( empty($this->explode_radius[$i]) ) {
469
                $this->explode_radius[$i]=0;
470
            }
471
 
472
            $expscale=1;
473
            if( $aaoption == 1 ) {
474
                $expscale=2;
475
            }
476
 
477
            $la = $a + $da/2;
478
            $explode = array( $xc + $this->explode_radius[$i]*cos($la*M_PI/180)*$expscale,
479
            $yc - $this->explode_radius[$i]*sin($la*M_PI/180) * ($h/$d) *$expscale );
480
            $adjexplode[$idx] = $explode;
481
            $labeldata[$i] = array($la,$explode[0],$explode[1]);
482
            $originalangles[$i] = array($a,$a+$da);
483
 
484
            $ne = $this->NormAngle($a+$da);
485
            if( $da <= 180 ) {
486
                // If the slice size is <= 90 it can at maximum cut across
487
                // one boundary (either 90 or 270) where it needs to be split
488
                $split=-1; // no split
489
                if( ($da<=90 && ($a <= 90 && $ne > 90)) ||
490
                (($da <= 180 && $da >90)  && (($a < 90 || $a >= 270) && $ne > 90)) ) {
491
                    $split = 90;
492
                }
493
                elseif( ($da<=90 && ($a <= 270 && $ne > 270)) ||
494
                (($da<=180 && $da>90) && ($a >= 90 && $a < 270 && ($a+$da) > 270 )) ) {
495
                    $split = 270;
496
                }
497
                if( $split > 0 ) { // split in two
498
                    $angles[$idx] = array($a,$split);
499
                    $adjcolors[$idx] = $colors[$i % $numcolors];
500
                    $adjexplode[$idx] = $explode;
501
                    $angles[++$idx] = array($split,$ne);
502
                    $adjcolors[$idx] = $colors[$i % $numcolors];
503
                    $adjexplode[$idx] = $explode;
504
                }
505
                else { // no split
506
                    $angles[$idx] = array($a,$ne);
507
                    $adjcolors[$idx] = $colors[$i  % $numcolors];
508
                    $adjexplode[$idx] = $explode;
509
                }
510
            }
511
            else {
512
                // da>180
513
                // Slice may, depending on position, cross one or two
514
                // bonudaries
515
 
516
                if( $a < 90 )        $split = 90;
517
                elseif( $a <= 270 )  $split = 270;
518
                else                 $split = 90;
519
 
520
                $angles[$idx] = array($a,$split);
521
                $adjcolors[$idx] = $colors[$i % $numcolors];
522
                $adjexplode[$idx] = $explode;
523
                //if( $a+$da > 360-$split ) {
524
                // For slices larger than 270 degrees we might cross
525
                // another boundary as well. This means that we must
526
                // split the slice further. The comparison gets a little
527
                // bit complicated since we must take into accound that
528
                // a pie might have a startangle >0 and hence a slice might
529
                // wrap around the 0 angle.
530
                // Three cases:
531
                //  a) Slice starts before 90 and hence gets a split=90, but
532
                //     we must also check if we need to split at 270
533
                //  b) Slice starts after 90 but before 270 and slices
534
                //     crosses 90 (after a wrap around of 0)
535
                //  c) If start is > 270 (hence the firstr split is at 90)
536
                //     and the slice is so large that it goes all the way
537
                //     around 270.
538
                if( ($a < 90 && ($a+$da > 270)) || ($a > 90 && $a<=270 && ($a+$da>360+90) ) || ($a > 270 && $this->NormAngle($a+$da)>270) ) {
539
                    $angles[++$idx] = array($split,360-$split);
540
                    $adjcolors[$idx] = $colors[$i % $numcolors];
541
                    $adjexplode[$idx] = $explode;
542
                    $angles[++$idx] = array(360-$split,$ne);
543
                    $adjcolors[$idx] = $colors[$i % $numcolors];
544
                    $adjexplode[$idx] = $explode;
545
                }
546
                else {
547
                    // Just a simple split to the previous decided
548
                    // angle.
549
                    $angles[++$idx] = array($split,$ne);
550
                    $adjcolors[$idx] = $colors[$i % $numcolors];
551
                    $adjexplode[$idx] = $explode;
552
                }
553
            }
554
            $a += $da;
555
            $a = $this->NormAngle($a);
556
        }
557
 
558
        // Total number of slices
559
        $n = count($angles);
560
 
561
        for($i=0; $i<$n; ++$i) {
562
            list($dbgs,$dbge) = $angles[$i];
563
        }
564
 
565
        //
566
        // Step 2. Find start index (first pie that starts in upper left quadrant)
567
        //
568
        $minval = $angles[0][0];
569
        $min = 0;
570
        for( $i=0; $i<$n; ++$i ) {
571
            if( $angles[$i][0] < $minval ) {
572
                $minval = $angles[$i][0];
573
                $min = $i;
574
            }
575
        }
576
        $j = $min;
577
        $cnt = 0;
578
        while( $angles[$j][1] <= 90 ) {
579
            $j++;
580
            if( $j>=$n) {
581
                $j=0;
582
            }
583
            if( $cnt > $n ) {
584
                JpGraphError::RaiseL(14005);
585
                //("Pie3D Internal error (#1). Trying to wrap twice when looking for start index");
586
            }
587
            ++$cnt;
588
        }
589
        $start = $j;
590
 
591
        //
592
        // Step 3. Print slices in z-order
593
        //
594
        $cnt = 0;
595
 
596
        // First stroke all the slices between 90 and 270 (left half circle)
597
        // counterclockwise
598
 
599
        while( $angles[$j][0] < 270  && $aaoption !== 2 ) {
600
 
601
            list($x,$y) = $adjexplode[$j];
602
 
603
            $this->Pie3DSlice($img,$x,$y,$d,$h,$angles[$j][0],$angles[$j][1],
604
            $z,$adjcolors[$j],$shadow);
605
 
606
            $last = array($x,$y,$j);
607
 
608
            $j++;
609
            if( $j >= $n ) $j=0;
610
            if( $cnt > $n ) {
611
                JpGraphError::RaiseL(14006);
612
                //("Pie3D Internal Error: Z-Sorting algorithm for 3D Pies is not working properly (2). Trying to wrap twice while stroking.");
613
            }
614
            ++$cnt;
615
        }
616
 
617
        $slice_left = $n-$cnt;
618
        $j=$start-1;
619
        if($j<0) $j=$n-1;
620
        $cnt = 0;
621
 
622
        // The stroke all slices from 90 to -90 (right half circle)
623
        // clockwise
624
        while( $cnt < $slice_left  && $aaoption !== 2 ) {
625
 
626
            list($x,$y) = $adjexplode[$j];
627
 
628
            $this->Pie3DSlice($img,$x,$y,$d,$h,$angles[$j][0],$angles[$j][1],
629
            $z,$adjcolors[$j],$shadow);
630
            $j--;
631
            if( $cnt > $n ) {
632
                JpGraphError::RaiseL(14006);
633
                //("Pie3D Internal Error: Z-Sorting algorithm for 3D Pies is not working properly (2). Trying to wrap twice while stroking.");
634
            }
635
            if($j<0) $j=$n-1;
636
            $cnt++;
637
        }
638
 
639
        // Now do a special thing. Stroke the last slice on the left
640
        // halfcircle one more time.  This is needed in the case where
641
        // the slice close to 270 have been exploded. In that case the
642
        // part of the slice close to the center of the pie might be
643
        // slightly nagged.
644
        if( $aaoption !== 2 )
645
        $this->Pie3DSlice($img,$last[0],$last[1],$d,$h,$angles[$last[2]][0],
646
        $angles[$last[2]][1],$z,$adjcolors[$last[2]],$shadow);
647
 
648
 
649
        if( $aaoption !== 1 ) {
650
            // Now print possible labels and add csim
651
            $this->value->ApplyFont($img);
652
            $margin = $img->GetFontHeight()/2 + $this->value->margin ;
653
            for($i=0; $i < count($data); ++$i ) {
654
                $la = $labeldata[$i][0];
655
                $x = $labeldata[$i][1] + cos($la*M_PI/180)*($d+$margin)*$this->ilabelposadj;
656
                $y = $labeldata[$i][2] - sin($la*M_PI/180)*($h+$margin)*$this->ilabelposadj;
657
                if( $this->ilabelposadj >= 1.0 ) {
658
                    if( $la > 180 && $la < 360 ) $y += $z;
659
                }
660
                if( $this->labeltype == 0 ) {
661
                    if( $sum > 0 ) $l = 100*$data[$i]/$sum;
662
                    else $l = 0;
663
                }
664
                elseif( $this->labeltype == 1 ) {
665
                    $l = $data[$i];
666
                }
667
                else {
668
                    $l = $this->adjusted_data[$i];
669
                }
670
                if( isset($this->labels[$i]) && is_string($this->labels[$i]) ) {
671
                    $l=sprintf($this->labels[$i],$l);
672
                }
673
 
674
                $this->StrokeLabels($l,$img,$labeldata[$i][0]*M_PI/180,$x,$y,$z);
675
 
676
                $this->Add3DSliceToCSIM($i,$labeldata[$i][1],$labeldata[$i][2],$h*2,$d*2,$z,
677
                $originalangles[$i][0],$originalangles[$i][1]);
678
            }
679
        }
680
 
681
        //
682
        // Finally add potential lines in pie
683
        //
684
 
685
        if( $edgecolor=="" || $aaoption !== 0 ) return;
686
 
687
        $accsum = 0;
688
        $a = $startangle;
689
        $a = $this->NormAngle($a);
690
 
691
        $a *= M_PI/180.0;
692
 
693
        $idx=0;
694
        $img->PushColor($edgecolor);
695
        $img->SetLineWeight($edgeweight);
696
 
697
        $fulledge = true;
698
        for($i=0; $i < count($data) && $fulledge; ++$i ) {
699
            if( empty($this->explode_radius[$i]) ) {
700
                $this->explode_radius[$i]=0;
701
            }
702
            if( $this->explode_radius[$i] > 0 ) {
703
                $fulledge = false;
704
            }
705
        }
706
 
707
 
708
        for($i=0; $i < count($data); ++$i, ++$idx ) {
709
 
710
            $da = $data[$i]/$sum * 2*M_PI;
711
            $this->StrokeFullSliceFrame($img,$xc,$yc,$a,$a+$da,$d,$h,$z,$edgecolor,
712
            $this->explode_radius[$i],$fulledge);
713
            $a += $da;
714
        }
715
        $img->PopColor();
716
    }
717
 
718
    function StrokeFullSliceFrame($img,$xc,$yc,$sa,$ea,$w,$h,$z,$edgecolor,$exploderadius,$fulledge) {
719
        $step = 0.02;
720
 
721
        if( $exploderadius > 0 ) {
722
            $la = ($sa+$ea)/2;
723
            $xc += $exploderadius*cos($la);
724
            $yc -= $exploderadius*sin($la) * ($h/$w) ;
725
 
726
        }
727
 
728
        $p = array($xc,$yc,$xc+$w*cos($sa),$yc-$h*sin($sa));
729
 
730
        for($a=$sa; $a < $ea; $a += $step ) {
731
            $p[] = $xc + $w*cos($a);
732
            $p[] = $yc - $h*sin($a);
733
        }
734
 
735
        $p[] = $xc+$w*cos($ea);
736
        $p[] = $yc-$h*sin($ea);
737
        $p[] = $xc;
738
        $p[] = $yc;
739
 
740
        $img->SetColor($edgecolor);
741
        $img->Polygon($p);
742
 
743
        // Unfortunately we can't really draw the full edge around the whole of
744
        // of the slice if any of the slices are exploded. The reason is that
745
        // this algorithm is to simply. There are cases where the edges will
746
        // "overwrite" other slices when they have been exploded.
747
        // Doing the full, proper 3D hidden lines stiff is actually quite
748
        // tricky. So for exploded pies we only draw the top edge. Not perfect
749
        // but the "real" solution is much more complicated.
750
        if( $fulledge && !( $sa > 0 && $sa < M_PI && $ea < M_PI) ) {
751
 
752
            if($sa < M_PI && $ea > M_PI) {
753
                $sa = M_PI;
754
            }
755
 
756
            if($sa < 2*M_PI && (($ea >= 2*M_PI) || ($ea > 0 && $ea < $sa ) ) ) {
757
                $ea = 2*M_PI;
758
            }
759
 
760
            if( $sa >= M_PI && $ea <= 2*M_PI ) {
761
                $p = array($xc + $w*cos($sa),$yc - $h*sin($sa),
762
                $xc + $w*cos($sa),$z + $yc - $h*sin($sa));
763
 
764
                for($a=$sa+$step; $a < $ea; $a += $step ) {
765
                    $p[] = $xc + $w*cos($a);
766
                    $p[] = $z + $yc - $h*sin($a);
767
                }
768
                $p[] = $xc + $w*cos($ea);
769
                $p[] = $z + $yc - $h*sin($ea);
770
                $p[] = $xc + $w*cos($ea);
771
                $p[] = $yc - $h*sin($ea);
772
                $img->SetColor($edgecolor);
773
                $img->Polygon($p);
774
            }
775
        }
776
    }
777
 
778
    function Stroke($img,$aaoption=0) {
779
        $n = count($this->data);
780
 
781
        // If user hasn't set the colors use the theme array
782
        if( $this->setslicecolors==null ) {
783
            $colors = array_keys($img->rgb->rgb_table);
784
            sort($colors);
785
            $idx_a=$this->themearr[$this->theme];
786
            $ca = array();
787
            $m = count($idx_a);
788
            for($i=0; $i < $m; ++$i) {
789
                $ca[$i] = $colors[$idx_a[$i]];
790
            }
791
            $ca = array_reverse(array_slice($ca,0,$n));
792
        }
793
        else {
794
            $ca = $this->setslicecolors;
795
        }
796
 
797
 
798
        if( $this->posx <= 1 && $this->posx > 0 ) {
799
            $xc = round($this->posx*$img->width);
800
        }
801
        else {
802
            $xc = $this->posx ;
803
        }
804
 
805
        if( $this->posy <= 1 && $this->posy > 0 ) {
806
            $yc = round($this->posy*$img->height);
807
        }
808
        else {
809
            $yc = $this->posy ;
810
        }
811
 
812
        if( $this->radius <= 1 ) {
813
            $width = floor($this->radius*min($img->width,$img->height));
814
            // Make sure that the pie doesn't overflow the image border
815
            // The 0.9 factor is simply an extra margin to leave some space
816
            // between the pie an the border of the image.
817
            $width = min($width,min($xc*0.9,($yc*90/$this->angle-$width/4)*0.9));
818
        }
819
        else {
820
            $width = $this->radius * ($aaoption === 1 ? 2 : 1 ) ;
821
        }
822
 
823
        // Add a sanity check for width
824
        if( $width < 1 ) {
825
            JpGraphError::RaiseL(14007);//("Width for 3D Pie is 0. Specify a size > 0");
826
        }
827
 
828
        // Establish a thickness. By default the thickness is a fifth of the
829
        // pie slice width (=pie radius) but since the perspective depends
830
        // on the inclination angle we use some heuristics to make the edge
831
        // slightly thicker the less the angle.
832
 
833
        // Has user specified an absolute thickness? In that case use
834
        // that instead
835
 
836
        if( $this->iThickness ) {
837
            $thick = $this->iThickness;
838
            $thick *= ($aaoption === 1 ? 2 : 1 );
839
        }
840
        else {
841
            $thick = $width/12;
842
        }
843
        $a = $this->angle;
844
 
845
        if( $a <= 30 ) $thick *= 1.6;
846
        elseif( $a <= 40 ) $thick *= 1.4;
847
        elseif( $a <= 50 ) $thick *= 1.2;
848
        elseif( $a <= 60 ) $thick *= 1.0;
849
        elseif( $a <= 70 ) $thick *= 0.8;
850
        elseif( $a <= 80 ) $thick *= 0.7;
851
        else $thick *= 0.6;
852
 
853
        $thick = floor($thick);
854
 
855
        if( $this->explode_all ) {
856
            for($i=0; $i < $n; ++$i)
857
                $this->explode_radius[$i]=$this->explode_r;
858
        }
859
 
860
        $this->Pie3D($aaoption,$img,$this->data, $ca, $xc, $yc, $width, $this->angle,
861
        $thick, 0.65, $this->startangle, $this->edgecolor, $this->edgeweight);
862
 
863
        // Adjust title position
864
        if( $aaoption != 1 ) {
865
            $this->title->SetPos($xc,$yc-$this->title->GetFontHeight($img)-$width/2-$this->title->margin,         "center","bottom");
866
            $this->title->Stroke($img);
867
        }
868
    }
869
 
870
    //---------------
871
    // PRIVATE METHODS
872
 
873
    // Position the labels of each slice
874
    function StrokeLabels($label,$img,$a,$xp,$yp,$z) {
875
        $this->value->halign="left";
876
        $this->value->valign="top";
877
 
878
        // Position the axis title.
879
        // dx, dy is the offset from the top left corner of the bounding box that sorrounds the text
880
        // that intersects with the extension of the corresponding axis. The code looks a little
881
        // bit messy but this is really the only way of having a reasonable position of the
882
        // axis titles.
883
        $this->value->ApplyFont($img);
884
        $h=$img->GetTextHeight($label);
885
        // For numeric values the format of the display value
886
        // must be taken into account
887
        if( is_numeric($label) ) {
888
            if( $label >= 0 ) {
889
                $w=$img->GetTextWidth(sprintf($this->value->format,$label));
890
            }
891
            else {
892
                $w=$img->GetTextWidth(sprintf($this->value->negformat,$label));
893
            }
894
        }
895
        else {
896
            $w=$img->GetTextWidth($label);
897
        }
898
 
899
        while( $a > 2*M_PI ) {
900
            $a -= 2*M_PI;
901
        }
902
 
903
        if( $a>=7*M_PI/4 || $a <= M_PI/4 ) $dx=0;
904
        if( $a>=M_PI/4 && $a <= 3*M_PI/4 ) $dx=($a-M_PI/4)*2/M_PI;
905
        if( $a>=3*M_PI/4 && $a <= 5*M_PI/4 ) $dx=1;
906
        if( $a>=5*M_PI/4 && $a <= 7*M_PI/4 ) $dx=(1-($a-M_PI*5/4)*2/M_PI);
907
 
908
        if( $a>=7*M_PI/4 ) $dy=(($a-M_PI)-3*M_PI/4)*2/M_PI;
909
        if( $a<=M_PI/4 ) $dy=(1-$a*2/M_PI);
910
        if( $a>=M_PI/4 && $a <= 3*M_PI/4 ) $dy=1;
911
        if( $a>=3*M_PI/4 && $a <= 5*M_PI/4 ) $dy=(1-($a-3*M_PI/4)*2/M_PI);
912
        if( $a>=5*M_PI/4 && $a <= 7*M_PI/4 ) $dy=0;
913
 
914
        $x = round($xp-$dx*$w);
915
        $y = round($yp-$dy*$h);
916
 
917
        // Mark anchor point for debugging
918
        /*
919
        $img->SetColor('red');
920
        $img->Line($xp-10,$yp,$xp+10,$yp);
921
        $img->Line($xp,$yp-10,$xp,$yp+10);
922
        */
923
 
924
        $oldmargin = $this->value->margin;
925
        $this->value->margin=0;
926
        $this->value->Stroke($img,$label,$x,$y);
927
        $this->value->margin=$oldmargin;
928
 
929
    }
930
} // Class
931
 
932
/* EOF */
933
?>