New file |
0,0 → 1,42 |
if(!dojo._hasResource["dojo._base._loader.loader_debug"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. |
dojo._hasResource["dojo._base._loader.loader_debug"] = true; |
dojo.provide("dojo._base._loader.loader_debug"); |
|
//Override dojo.provide, so we can trigger the next |
//script tag for the next local module. We can only add one |
//at a time because there are browsers that execute script tags |
//in the order that the code is received, and not in the DOM order. |
dojo.nonDebugProvide = dojo.provide; |
|
dojo.provide = function(resourceName){ |
var dbgQueue = dojo["_xdDebugQueue"]; |
if(dbgQueue && dbgQueue.length > 0 && resourceName == dbgQueue["currentResourceName"]){ |
//Set a timeout so the module can be executed into existence. Normally the |
//dojo.provide call in a module is the first line. Don't want to risk attaching |
//another script tag until the current one finishes executing. |
window.setTimeout("dojo._xdDebugFileLoaded('" + resourceName + "')", 1); |
} |
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return dojo.nonDebugProvide.apply(dojo, arguments); |
} |
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dojo._xdDebugFileLoaded = function(resourceName){ |
var dbgQueue = this._xdDebugQueue; |
|
if(resourceName && resourceName == dbgQueue.currentResourceName){ |
dbgQueue.shift(); |
} |
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if(dbgQueue.length == 0){ |
dbgQueue.currentResourceName = null; |
this._xdNotifyLoaded(); |
}else{ |
dbgQueue.currentResourceName = dbgQueue[0].resourceName; |
var element = document.createElement("script"); |
element.type = "text/javascript"; |
element.src = dbgQueue[0].resourcePath; |
document.getElementsByTagName("head")[0].appendChild(element); |
} |
} |
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} |