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/* |
* jQuery UI Effects Bounce 1.8.5 |
* |
* Copyright 2010, AUTHORS.txt (http://jqueryui.com/about) |
* Dual licensed under the MIT or GPL Version 2 licenses. |
* http://jquery.org/license |
* |
* http://docs.jquery.com/UI/Effects/Bounce |
* |
* Depends: |
* jquery.effects.core.js |
*/ |
(function( $, undefined ) { |
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$.effects.bounce = function(o) { |
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return this.queue(function() { |
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// Create element |
var el = $(this), props = ['position','top','left']; |
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// Set options |
var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode |
var direction = o.options.direction || 'up'; // Default direction |
var distance = o.options.distance || 20; // Default distance |
var times = o.options.times || 5; // Default # of times |
var speed = o.duration || 250; // Default speed per bounce |
if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE |
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// Adjust |
$.effects.save(el, props); el.show(); // Save & Show |
$.effects.createWrapper(el); // Create Wrapper |
var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left'; |
var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg'; |
var distance = o.options.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3); |
if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift |
if (mode == 'hide') distance = distance / (times * 2); |
if (mode != 'hide') times--; |
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// Animate |
if (mode == 'show') { // Show Bounce |
var animation = {opacity: 1}; |
animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance; |
el.animate(animation, speed / 2, o.options.easing); |
distance = distance / 2; |
times--; |
}; |
for (var i = 0; i < times; i++) { // Bounces |
var animation1 = {}, animation2 = {}; |
animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance; |
animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance; |
el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing); |
distance = (mode == 'hide') ? distance * 2 : distance / 2; |
}; |
if (mode == 'hide') { // Last Bounce |
var animation = {opacity: 0}; |
animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance; |
el.animate(animation, speed / 2, o.options.easing, function(){ |
el.hide(); // Hide |
$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore |
if(o.callback) o.callback.apply(this, arguments); // Callback |
}); |
} else { |
var animation1 = {}, animation2 = {}; |
animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance; |
animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance; |
el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing, function(){ |
$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore |
if(o.callback) o.callback.apply(this, arguments); // Callback |
}); |
}; |
el.queue('fx', function() { el.dequeue(); }); |
el.dequeue(); |
}); |
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}; |
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})(jQuery); |