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/trunk/composants/statistiques/lib/contour_dev/findpolygon.php
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<?php
require_once '../jpgraph.php';
require_once '../jpgraph_canvas.php';
require_once '../jpgraph_canvtools.php';
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
 
/**
* Description of test_findpolygon
*
* @author ljp
*/
class Findpolygon {
private $nbrContours=-1;
public $contourCoord=array();
private $scale = array(0,6,0,8);
 
function flattenEdges($p) {
$fp=array();
for ($i = 0 ; $i < count($p) ; $i++) {
$fp[] = $p[$i][0];
$fp[] = $p[$i][1];
}
return $fp;
}
 
function SetupTestData() {
// for($i=0; $i<count($this->contourCoord[0]); ++$i) {
// echo '('.$this->contourCoord[0][$i][0][0].','.$this->contourCoord[0][$i][0][1].') -> '.
// '('.$this->contourCoord[0][$i][1][0].','.$this->contourCoord[0][$i][1][1].")\n";
// }
//
 
$c=0;
$p[$c] = array(0.6,1, 1,0.5, 2,0.5, 3,0.5, 3.5,1, 3.5,2, 3,2.5, 2,2.5, 1,2.5, 0.5,2, 0.6,1);
$c++;
$p[$c] = array(6,0.5, 5.5,1, 5.5,2, 6,2.5);
 
$this->nbrContours = $c+1;
 
for ($c = 0 ; $c < count($p) ; $c++) {
$n=count($p[$c]);
 
$this->contourCoord[$c][0] = array(array($p[$c][0],$p[$c][1]),array($p[$c][2],$p[$c][3]));
$k=1;
for ($i = 0; $i < ($n-4)/2; $i++, $k++) {
$this->contourCoord[$c][$k] = array($this->contourCoord[$c][$k-1][1], array($p[$c][2*$k+2],$p[$c][2*$k+1+2]));
}
 
// Swap edges order at random
$n = count($this->contourCoord[$c]);
for($i=0; $i < floor($n/2); ++$i) {
$swap1 = rand(0,$n-1);
$t = $this->contourCoord[$c][$swap1];
while( $swap1 == ($swap2 = rand(0,$n-1)) )
;
$this->contourCoord[$c][$swap1] = $this->contourCoord[$c][$swap2];
$this->contourCoord[$c][$swap2] = $t;
}
 
// Swap vector direction on 1/3 of the edges
for ($i = 0 ; $i < floor(count($this->contourCoord[$c])/3) ; $i++) {
$e = rand(0, count($this->contourCoord[$c])-1);
$edge = $this->contourCoord[$c][$e];
$v1 = $edge[0]; $v2 = $edge[1];
$this->contourCoord[$c][$e][0] = $v2;
$this->contourCoord[$c][$e][1] = $v1;
}
}
 
$pp = array();
for($j=0; $j < count($p); ++$j ) {
for( $i=0; $i < count($p[$j])/2; ++$i ) {
$pp[$j][$i] = array($p[$j][2*$i],$p[$j][2*$i+1]);
}
}
return $pp;
}
 
function p_edges($v) {
for ($i = 0 ; $i < count($v) ; $i++) {
echo "(".$v[$i][0][0].",".$v[$i][0][1].") -> (".$v[$i][1][0].",".$v[$i][1][1].")\n";
}
echo "\n";
}
 
function CompareCyclic($a,$b,$forward=true) {
 
// We assume disjoint vertices and if last==first this just means
// that the polygon is closed. For this comparison it must be unique
// elements
if( $a[count($a)-1] == $a[0] ) {
array_pop($a);
}
if( $b[count($b)-1] == $b[0] ) {
array_pop($b);
}
 
$n1 = count($a); $n2 = count($b);
if( $n1 != $n2 )
return false;
 
$i=0;
while( ($i < $n2) && ($a[0] != $b[$i]) )
++$i;
 
if( $i >= $n2 )
return false;
 
$j=0;
if( $forward ) {
while( ($j < $n1) && ($a[$j] == $b[$i]) ) {
$i = ($i + 1) % $n2;
++$j;
}
}
else {
while( ($j < $n1) && ($a[$j] == $b[$i]) ) {
--$i;
if( $i < 0 ) {
$i = $n2-1;
}
++$j;
}
}
return $j >= $n1;
}
 
function dbg($s) {
// echo $s."\n";
}
 
function IsVerticeOnBorder($x1,$y1) {
// Check if the vertice lies on any of the four border
if( $x1==$this->scale[0] || $x1==$this->scale[1] ) {
return true;
}
if( $y1==$this->scale[2] || $y1==$this->scale[3] ) {
return true;
}
return false;
}
 
function FindPolygons($debug=false) {
 
$pol = 0;
for ($c = 0; $c < $this->nbrContours; $c++) {
 
$this->dbg("\n** Searching polygon chain $c ... ");
$this->dbg("------------------------------------------\n");
 
$edges = $this->contourCoord[$c];
while( count($edges) > 0 ) {
 
$edge = array_shift($edges);
list($x1,$y1) = $edge[0];
list($x2,$y2) = $edge[1];
$polygons[$pol]=array(
array($x1,$y1),array($x2,$y2)
);
 
$this->dbg("Searching on second vertice.");
 
$found=false;
if( ! $this->IsVerticeOnBorder($x2,$y2) ) {
do {
 
$this->dbg(" --Searching on edge: ($x1,$y1)->($x2,$y2)");
 
$found=false;
$nn = count($edges);
for( $i=0; $i < $nn && !$found; ++$i ) {
$edge = $edges[$i];
if( $found = ($x2==$edge[0][0] && $y2==$edge[0][1]) ) {
$polygons[$pol][] = array($edge[1][0],$edge[1][1]);
$x1 = $x2; $y1 = $y2;
$x2 = $edge[1][0]; $y2 = $edge[1][1];
}
elseif( $found = ($x2==$edge[1][0] && $y2==$edge[1][1]) ) {
$polygons[$pol][] = array($edge[0][0],$edge[0][1]);
$x1 = $x2; $y1 = $y2;
$x2 = $edge[0][0]; $y2 = $edge[0][1];
}
if( $found ) {
$this->dbg(" --Found next edge: [i=$i], (%,%) -> ($x2,$y2)");
unset($edges[$i]);
$edges = array_values($edges);
}
}
 
} while( $found );
}
 
if( !$found && count($edges)>0 ) {
$this->dbg("Searching on first vertice.");
list($x1,$y1) = $polygons[$pol][0];
list($x2,$y2) = $polygons[$pol][1];
 
if( ! $this->IsVerticeOnBorder($x1,$y1) ) {
do {
 
$this->dbg(" --Searching on edge: ($x1,$y1)->($x2,$y2)");
 
$found=false;
$nn = count($edges);
for( $i=0; $i < $nn && !$found; ++$i ) {
$edge = $edges[$i];
if( $found = ($x1==$edge[0][0] && $y1==$edge[0][1]) ) {
array_unshift($polygons[$pol],array($edge[1][0],$edge[1][1]));
$x2 = $x1; $y2 = $y1;
$x1 = $edge[1][0]; $y1 = $edge[1][1];
}
elseif( $found = ($x1==$edge[1][0] && $y1==$edge[1][1]) ) {
array_unshift($polygons[$pol],array($edge[0][0],$edge[0][1]));
$x2 = $x1; $y2 = $y1;
$x1 = $edge[0][0]; $y1 = $edge[0][1];
}
if( $found ) {
$this->dbg(" --Found next edge: [i=$i], ($x1,$y1) -> (%,%)");
unset($edges[$i]);
$edges = array_values($edges);
}
}
 
} while( $found );
}
 
}
 
$pol++;
}
}
 
return $polygons;
}
 
}
define('HORIZ_EDGE',0);
define('VERT_EDGE',1);
 
class FillGridRect {
private $edges,$dataPoints,$colors,$isoBars;
private $invert=false;
 
function __construct(&$edges,&$dataPoints,$isoBars,$colors) {
$this->edges = $edges;
$this->dataPoints = $dataPoints;
$this->colors = $colors;
$this->isoBars = $isoBars;
}
 
function GetIsobarColor($val) {
for ($i = 0 ; $i < count($this->isoBars) ; $i++) {
if( $val <= $this->isoBars[$i] ) {
return $this->colors[$i];
}
}
return $this->colors[$i]; // The color for all values above the highest isobar
}
 
function GetIsobarVal($a,$b) {
// Get the isobar that is between the values a and b
// If there are more isobars then return the one with lowest index
if( $b < $a ) {
$t=$a; $a=$b; $b=$t;
}
$i = 0 ;
$n = count($this->isoBars);
while( $i < $n && $this->isoBars[$i] < $a ) {
++$i;
}
if( $i >= $n )
die("Internal error. Cannot find isobar values for ($a,$b)");
return $this->isoBars[$i];
}
 
function getCrossingCoord($aRow,$aCol,$aEdgeDir,$aIsobarVal) {
// In order to avoid numerical problem when two vertices are very close
// we have to check and avoid dividing by close to zero denumerator.
if( $aEdgeDir == HORIZ_EDGE ) {
$d = abs($this->dataPoints[$aRow][$aCol] - $this->dataPoints[$aRow][$aCol+1]);
if( $d > 0.001 ) {
$xcoord = $aCol + abs($aIsobarVal - $this->dataPoints[$aRow][$aCol]) / $d;
}
else {
$xcoord = $aCol;
}
$ycoord = $aRow;
}
else {
$d = abs($this->dataPoints[$aRow][$aCol] - $this->dataPoints[$aRow+1][$aCol]);
if( $d > 0.001 ) {
$ycoord = $aRow + abs($aIsobarVal - $this->dataPoints[$aRow][$aCol]) / $d;
}
else {
$ycoord = $aRow;
}
$xcoord = $aCol;
}
if( $this->invert ) {
$ycoord = $this->nbrRows-1 - $ycoord;
}
return array($xcoord,$ycoord);
}
 
function Fill(ContCanvas $canvas) {
 
$nx_vertices = count($this->dataPoints[0]);
$ny_vertices = count($this->dataPoints);
 
// Loop through all squares in the grid
for($col=0; $col < $nx_vertices-1; ++$col) {
for($row=0; $row < $ny_vertices-1; ++$row) {
 
$n = 0;$quad_edges=array();
if ( $this->edges[VERT_EDGE][$row][$col] ) $quad_edges[$n++] = array($row, $col, VERT_EDGE);
if ( $this->edges[VERT_EDGE][$row][$col+1] ) $quad_edges[$n++] = array($row, $col+1,VERT_EDGE);
if ( $this->edges[HORIZ_EDGE][$row][$col] ) $quad_edges[$n++] = array($row, $col, HORIZ_EDGE);
if ( $this->edges[HORIZ_EDGE][$row+1][$col] ) $quad_edges[$n++] = array($row+1,$col, HORIZ_EDGE);
 
if( $n == 0 ) {
// Easy, fill the entire quadrant with one color since we have no crossings
// Select the top left datapoint as representing this quadrant
// color for this quadrant
$color = $this->GetIsobarColor($this->dataPoints[$row][$col]);
$polygon = array($col,$row,$col,$row+1,$col+1,$row+1,$col+1,$row,$col,$row);
$canvas->FilledPolygon($polygon,$color);
 
} elseif( $n==2 ) {
 
// There is one isobar edge crossing this quadrant. In order to fill we need to
// find out the orientation of the two areas this edge is separating in order to
// construct the two polygons that define the two areas to be filled
// There are six possible variants
// 0) North-South
// 1) West-East
// 2) West-North
// 3) East-North
// 4) West-South
// 5) East-South
$type=-1;
if( $this->edges[HORIZ_EDGE][$row][$col] ) {
if( $this->edges[HORIZ_EDGE][$row+1][$col] ) $type=0; // North-South
elseif( $this->edges[VERT_EDGE][$row][$col] ) $type=2;
elseif( $this->edges[VERT_EDGE][$row][$col+1] ) $type=3;
}
elseif( $this->edges[HORIZ_EDGE][$row+1][$col] ) {
if( $this->edges[VERT_EDGE][$row][$col] ) $type=4;
elseif( $this->edges[VERT_EDGE][$row][$col+1] ) $type=5;
}
else {
$type=1;
}
if( $type==-1 ) {
die('Internal error: n=2 but no edges in the quadrant was find to determine type.');
}
 
switch( $type ) {
case 0: //North-South
 
// North vertice
$v1 = $this->dataPoints[$row][$col];
$v2 = $this->dataPoints[$row][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x1,$y1) = $this->getCrossingCoord($row, $col,HORIZ_EDGE, $isobarValue);
 
// South vertice
$v1 = $this->dataPoints[$row+1][$col];
$v2 = $this->dataPoints[$row+1][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x2,$y2) = $this->getCrossingCoord($row+1, $col,HORIZ_EDGE, $isobarValue);
 
$polygon = array($col,$row,$x1,$y1,$x2,$y2,$col,$row+1,$col,$row);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v1));
 
$polygon = array($col+1,$row,$x1,$y1,$x2,$y2,$col+1,$row+1,$col+1,$row);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v2));
 
break;
 
case 1: // West-East
 
// West vertice
$v1 = $this->dataPoints[$row][$col];
$v2 = $this->dataPoints[$row+1][$col];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x1,$y1) = $this->getCrossingCoord($row, $col,VERT_EDGE, $isobarValue);
 
// East vertice
$v1 = $this->dataPoints[$row][$col+1];
$v2 = $this->dataPoints[$row+1][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x2,$y2) = $this->getCrossingCoord($row, $col+1,VERT_EDGE, $isobarValue);
 
$polygon = array($col,$row,$x1,$y1,$x2,$y2,$col+1,$row,$col,$row);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v1));
 
$polygon = array($col,$row+1,$x1,$y1,$x2,$y2,$col+1,$row+1,$col,$row+1);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v2));
break;
 
case 2: // West-North
 
// West vertice
$v1 = $this->dataPoints[$row][$col];
$v2 = $this->dataPoints[$row+1][$col];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x1,$y1) = $this->getCrossingCoord($row, $col,VERT_EDGE, $isobarValue);
 
// North vertice
$v1 = $this->dataPoints[$row][$col];
$v2 = $this->dataPoints[$row][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x2,$y2) = $this->getCrossingCoord($row, $col,HORIZ_EDGE, $isobarValue);
 
$polygon = array($col,$row,$x1,$y1,$x2,$y2,$col,$row);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v1));
 
$polygon = array($x1,$y1,$x2,$y2,$col+1,$row,$col+1,$row+1,$col,$row+1,$x1,$y1);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v2));
 
break;
 
case 3: // East-North
 
// if( $row==3 && $col==1 && $n==2 ) {
// echo " ** East-North<br>";
// }
 
 
// East vertice
$v1 = $this->dataPoints[$row][$col+1];
$v2 = $this->dataPoints[$row+1][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x1,$y1) = $this->getCrossingCoord($row, $col+1,VERT_EDGE, $isobarValue);
//
// if( $row==3 && $col==1 && $n==2 ) {
// echo " ** E_val($v1,$v2), isobar=$isobarValue<br>";
// echo " ** E($x1,$y1)<br>";
// }
 
 
// North vertice
$v1 = $this->dataPoints[$row][$col];
$v2 = $this->dataPoints[$row][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x2,$y2) = $this->getCrossingCoord($row, $col,HORIZ_EDGE, $isobarValue);
 
// if( $row==3 && $col==1 && $n==2 ) {
// echo " ** N_val($v1,$v2), isobar=$isobarValue<br>";
// echo " ** N($x2,$y2)<br>";
// }
// if( $row==3 && $col==1 && $n==2 )
// $canvas->Line($x1,$y1,$x2,$y2,'blue');
 
$polygon = array($x1,$y1,$x2,$y2,$col+1,$row,$x1,$y1);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v2));
 
$polygon = array($col,$row,$x2,$y2,$x1,$y1,$col+1,$row+1,$col,$row+1,$col,$row);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v1));
 
break;
 
case 4: // West-South
 
// West vertice
$v1 = $this->dataPoints[$row][$col];
$v2 = $this->dataPoints[$row+1][$col];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x1,$y1) = $this->getCrossingCoord($row, $col,VERT_EDGE, $isobarValue);
 
// South vertice
$v1 = $this->dataPoints[$row+1][$col];
$v2 = $this->dataPoints[$row+1][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x2,$y2) = $this->getCrossingCoord($row+1, $col,HORIZ_EDGE, $isobarValue);
 
$polygon = array($col,$row+1,$x1,$y1,$x2,$y2,$col,$row+1);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v1));
 
$polygon = array($x1,$y1,$x2,$y2,$col+1,$row+1,$col+1,$row,$col,$row,$x1,$y1);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v2));
 
break;
 
case 5: // East-South
 
//
// if( $row==1 && $col==1 && $n==2 ) {
// echo " ** Sout-East<br>";
// }
 
// East vertice
$v1 = $this->dataPoints[$row][$col+1];
$v2 = $this->dataPoints[$row+1][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x1,$y1) = $this->getCrossingCoord($row, $col+1,VERT_EDGE, $isobarValue);
 
// if( $row==1 && $col==1 && $n==2 ) {
// echo " ** E_val($v1,$v2), isobar=$isobarValue<br>";
// echo " ** E($x1,$y1)<br>";
// }
 
// South vertice
$v1 = $this->dataPoints[$row+1][$col];
$v2 = $this->dataPoints[$row+1][$col+1];
$isobarValue = $this->GetIsobarVal($v1, $v2);
list($x2,$y2) = $this->getCrossingCoord($row+1, $col,HORIZ_EDGE, $isobarValue);
 
// if( $row==1 && $col==1 && $n==2 ) {
// echo " ** S_val($v1,$v2), isobar=$isobarValue<br>";
// echo " ** S($x2,$y2)<br>";
// }
 
$polygon = array($col+1,$row+1,$x1,$y1,$x2,$y2,$col+1,$row+1);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v2));
 
$polygon = array($x1,$y1,$x2,$y2,$col,$row+1,$col,$row,$col+1,$row,$x1,$y1);
$canvas->FilledPolygon($polygon,$this->GetIsobarColor($v1));
 
break;
 
}
 
}
 
}
}
 
}
}
 
 
class ContCanvas {
public $g;
public $shape,$scale;
function __construct($xmax=6,$ymax=6,$width=400,$height=400) {
 
$this->g = new CanvasGraph($width,$height);
$this->scale = new CanvasScale($this->g, 0, $xmax, 0, $ymax);
$this->shape = new Shape($this->g, $this->scale);
 
//$this->g->SetFrame(true);
$this->g->SetMargin(5,5,5,5);
$this->g->SetMarginColor('white@1');
$this->g->InitFrame();
 
 
$this->shape->SetColor('gray');
for( $col=1; $col<$xmax; ++$col ) {
$this->shape->Line($col, 0, $col, $ymax);
}
for( $row=1; $row<$ymax; ++$row ) {
$this->shape->Line(0, $row, $xmax, $row);
}
}
 
function SetDatapoints($datapoints) {
$ny=count($datapoints);
$nx=count($datapoints[0]);
$t = new Text();
$t->SetFont(FF_ARIAL,FS_NORMAL,8);
for( $x=0; $x < $nx; ++$x ) {
for( $y=0; $y < $ny; ++$y ) {
list($x1,$y1) = $this->scale->Translate($x,$y);
 
if( $datapoints[$y][$x] > 0 )
$t->SetColor('blue');
else
$t->SetColor('black');
$t->SetFont(FF_ARIAL,FS_BOLD,8);
$t->Set($datapoints[$y][$x]);
$t->Stroke($this->g->img,$x1,$y1);
 
$t->SetColor('gray');
$t->SetFont(FF_ARIAL,FS_NORMAL,8);
$t->Set("($y,$x)");
$t->Stroke($this->g->img,$x1+10,$y1);
 
}
}
}
 
function DrawLinePolygons($p,$color='red') {
$this->shape->SetColor($color);
for ($i = 0 ; $i < count($p) ; $i++) {
$x1 = $p[$i][0][0]; $y1 = $p[$i][0][1];
for ($j = 1 ; $j < count($p[$i]) ; $j++) {
$x2=$p[$i][$j][0]; $y2 = $p[$i][$j][1];
$this->shape->Line($x1, $y1, $x2, $y2);
$x1=$x2; $y1=$y2;
}
}
}
 
function Line($x1,$y1,$x2,$y2,$color='red') {
$this->shape->SetColor($color);
$this->shape->Line($x1, $y1, $x2, $y2);
}
function Polygon($p,$color='blue') {
$this->shape->SetColor($color);
$this->shape->Polygon($p);
}
 
function FilledPolygon($p,$color='lightblue') {
$this->shape->SetColor($color);
$this->shape->FilledPolygon($p);
}
 
function Point($x,$y,$color) {
list($x1,$y1) = $this->scale->Translate($x, $y);
$this->shape->SetColor($color);
$this->g->img->Point($x1,$y1);
}
 
function Stroke() {
$this->g->Stroke();
}
 
}
 
 
class PixelFill {
 
private $edges,$dataPoints,$colors,$isoBars;
 
function __construct(&$edges,&$dataPoints,$isoBars,$colors) {
$this->edges = $edges;
$this->dataPoints = $dataPoints;
$this->colors = $colors;
$this->isoBars = $isoBars;
}
 
function GetIsobarColor($val) {
for ($i = 0 ; $i < count($this->isoBars) ; $i++) {
if( $val <= $this->isoBars[$i] ) {
return $this->colors[$i];
}
}
return $this->colors[$i]; // The color for all values above the highest isobar
}
 
function Fill(ContCanvas $canvas) {
 
$nx_vertices = count($this->dataPoints[0]);
$ny_vertices = count($this->dataPoints);
 
// Loop through all squares in the grid
for($col=0; $col < $nx_vertices-1; ++$col) {
for($row=0; $row < $ny_vertices-1; ++$row) {
 
$v=array(
$this->dataPoints[$row][$col],
$this->dataPoints[$row][$col+1],
$this->dataPoints[$row+1][$col+1],
$this->dataPoints[$row+1][$col],
);
list($x1,$y1) = $canvas->scale->Translate($col, $row);
list($x2,$y2) = $canvas->scale->Translate($col+1, $row+1);
 
for( $x=$x1; $x < $x2; ++$x ) {
for( $y=$y1; $y < $y2; ++$y ) {
 
$v1 = $v[0] + ($v[1]-$v[0])*($x-$x1)/($x2-$x1);
$v2 = $v[3] + ($v[2]-$v[3])*($x-$x1)/($x2-$x1);
$val = $v1 + ($v2-$v1)*($y-$y1)/($y2-$y1);
 
if( $row==2 && $col==2 ) {
//echo " ($val ($x,$y)) (".$v[0].",".$v[1].",".$v[2].",".$v[3].")<br>";
}
$color = $this->GetIsobarColor($val);
$canvas->g->img->SetColor($color);
$canvas->g->img->Point($x, $y);
}
}
}
}
 
}
 
}
 
$edges=array(array(),array(),array());
$datapoints=array();
for($col=0; $col<6; $col++) {
for($row=0; $row<6; $row++) {
$datapoints[$row][$col]=0;
$edges[VERT_EDGE][$row][$col] = false;
$edges[HORIZ_EDGE][$row][$col] = false;
}
}
 
$datapoints[1][2] = 2;
$datapoints[2][1] = 1;
$datapoints[2][2] = 7;
$datapoints[2][3] = 2;
$datapoints[3][1] = 2;
$datapoints[3][2] = 17;
$datapoints[3][3] = 4;
$datapoints[4][2] = 3;
 
$datapoints[1][4] = 12;
 
$edges[VERT_EDGE][1][2] = true;
$edges[VERT_EDGE][3][2] = true;
 
$edges[HORIZ_EDGE][2][1] = true;
$edges[HORIZ_EDGE][2][2] = true;
$edges[HORIZ_EDGE][3][1] = true;
$edges[HORIZ_EDGE][3][2] = true;
 
 
 
$isobars = array(5,10,15);
$colors = array('lightgray','lightblue','lightred','red');
 
$engine = new PixelFill($edges, $datapoints, $isobars, $colors);
$canvas = new ContCanvas();
$engine->Fill($canvas);
$canvas->SetDatapoints($datapoints);
$canvas->Stroke();
die();
 
 
//$tst = new Findpolygon();
//$p1 = $tst->SetupTestData();
//
//$canvas = new ContCanvas();
//for ($i = 0 ; $i < count($tst->contourCoord); $i++) {
// $canvas->DrawLinePolygons($tst->contourCoord[$i]);
//}
//
//$p2 = $tst->FindPolygons();
//for ($i = 0 ; $i < count($p2) ; $i++) {
// $canvas->FilledPolygon($tst->flattenEdges($p2[$i]));
//}
//
//for ($i = 0 ; $i < count($p2) ; $i++) {
// $canvas->Polygon($tst->flattenEdges($p2[$i]));
//}
//
//$canvas->Stroke();
//die();
 
 
//for( $trial = 0; $trial < 1; ++$trial ) {
// echo "\nTest $trial:\n";
// echo "========================================\n";
// $tst = new Findpolygon();
// $p1 = $tst->SetupTestData();
//
// // for ($i = 0 ; $i < count($p1) ; $i++) {
// // echo "Test polygon $i:\n";
// // echo "---------------------\n";
// // $tst->p_edges($tst->contourCoord[$i]);
// // echo "\n";
// // }
// //
// $p2 = $tst->FindPolygons();
// $npol = count($p2);
// //echo "\n** Found $npol separate polygon chains.\n\n";
//
// for( $i=0; $i<$npol; ++$i ) {
//
// $res_forward = $tst->CompareCyclic($p1[$i], $p2[$i],true);
// $res_backward = $tst->CompareCyclic($p1[$i], $p2[$i],false);
// if( $res_backward || $res_forward ) {
// // if( $res_forward )
// // echo "Forward matches!\n";
// // else
// // echo "Backward matches!\n";
// }
// else {
// echo "********** NO MATCH!!.\n\n";
// echo "\nBefore find:\n";
// for ($j = 0 ; $j < count($p1[$i]) ; $j++) {
// echo "(".$p1[$i][$j][0].','.$p1[$i][$j][1]."), ";
// }
// echo "\n";
//
// echo "\nAfter find:\n";
// for ($j = 0 ; $j < count($p2[$i]) ; $j++) {
// echo "(".$p2[$i][$j][0].','.$p2[$i][$j][1]."), ";
// }
// echo "\n";
// }
//
// }
//}
//
//echo "\n\nAll tests ready.\n\n";
//
 
 
?>