New file |
0,0 → 1,458 |
//////////////////////////////////////////////////// |
// spellChecker.js |
// |
// spellChecker object |
// |
// This file is sourced on web pages that have a textarea object to evaluate |
// for spelling. It includes the implementation for the spellCheckObject. |
// |
//////////////////////////////////////////////////// |
|
|
// constructor |
function spellChecker( textObject ) { |
|
// public properties - configurable |
// this.popUpUrl = '/speller/spellchecker.html'; // by FredCK |
this.popUpUrl = 'fck_spellerpages/spellerpages/spellchecker.html'; // by FredCK |
this.popUpName = 'spellchecker'; |
// this.popUpProps = "menu=no,width=440,height=350,top=70,left=120,resizable=yes,status=yes"; // by FredCK |
this.popUpProps = null ; // by FredCK |
// this.spellCheckScript = '/speller/server-scripts/spellchecker.php'; // by FredCK |
this.spellCheckScript = 'server-scripts/spellchecker.php'; // by FredCK |
//this.spellCheckScript = '/cgi-bin/spellchecker.pl'; |
|
// values used to keep track of what happened to a word |
this.replWordFlag = "R"; // single replace |
this.ignrWordFlag = "I"; // single ignore |
this.replAllFlag = "RA"; // replace all occurances |
this.ignrAllFlag = "IA"; // ignore all occurances |
this.fromReplAll = "~RA"; // an occurance of a "replace all" word |
this.fromIgnrAll = "~IA"; // an occurance of a "ignore all" word |
// properties set at run time |
this.wordFlags = new Array(); |
this.currentTextIndex = 0; |
this.currentWordIndex = 0; |
this.spellCheckerWin = null; |
this.controlWin = null; |
this.wordWin = null; |
this.textArea = textObject; // deprecated |
this.textInputs = arguments; |
|
// private methods |
this._spellcheck = _spellcheck; |
this._getSuggestions = _getSuggestions; |
this._setAsIgnored = _setAsIgnored; |
this._getTotalReplaced = _getTotalReplaced; |
this._setWordText = _setWordText; |
this._getFormInputs = _getFormInputs; |
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// public methods |
this.openChecker = openChecker; |
this.startCheck = startCheck; |
this.checkTextBoxes = checkTextBoxes; |
this.checkTextAreas = checkTextAreas; |
this.spellCheckAll = spellCheckAll; |
this.ignoreWord = ignoreWord; |
this.ignoreAll = ignoreAll; |
this.replaceWord = replaceWord; |
this.replaceAll = replaceAll; |
this.terminateSpell = terminateSpell; |
this.undo = undo; |
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// set the current window's "speller" property to the instance of this class. |
// this object can now be referenced by child windows/frames. |
window.speller = this; |
} |
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// call this method to check all text boxes (and only text boxes) in the HTML document |
function checkTextBoxes() { |
this.textInputs = this._getFormInputs( "^text$" ); |
this.openChecker(); |
} |
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// call this method to check all textareas (and only textareas ) in the HTML document |
function checkTextAreas() { |
this.textInputs = this._getFormInputs( "^textarea$" ); |
this.openChecker(); |
} |
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// call this method to check all text boxes and textareas in the HTML document |
function spellCheckAll() { |
this.textInputs = this._getFormInputs( "^text(area)?$" ); |
this.openChecker(); |
} |
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// call this method to check text boxe(s) and/or textarea(s) that were passed in to the |
// object's constructor or to the textInputs property |
function openChecker() { |
this.spellCheckerWin = window.open( this.popUpUrl, this.popUpName, this.popUpProps ); |
if( !this.spellCheckerWin.opener ) { |
this.spellCheckerWin.opener = window; |
} |
} |
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function startCheck( wordWindowObj, controlWindowObj ) { |
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// set properties from args |
this.wordWin = wordWindowObj; |
this.controlWin = controlWindowObj; |
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// reset properties |
this.wordWin.resetForm(); |
this.controlWin.resetForm(); |
this.currentTextIndex = 0; |
this.currentWordIndex = 0; |
// initialize the flags to an array - one element for each text input |
this.wordFlags = new Array( this.wordWin.textInputs.length ); |
// each element will be an array that keeps track of each word in the text |
for( var i=0; i<this.wordFlags.length; i++ ) { |
this.wordFlags[i] = []; |
} |
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// start |
this._spellcheck(); |
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return true; |
} |
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function ignoreWord() { |
var wi = this.currentWordIndex; |
var ti = this.currentTextIndex; |
if( !this.wordWin ) { |
alert( 'Error: Word frame not available.' ); |
return false; |
} |
if( !this.wordWin.getTextVal( ti, wi )) { |
alert( 'Error: "Not in dictionary" text is missing.' ); |
return false; |
} |
// set as ignored |
if( this._setAsIgnored( ti, wi, this.ignrWordFlag )) { |
this.currentWordIndex++; |
this._spellcheck(); |
} |
} |
|
function ignoreAll() { |
var wi = this.currentWordIndex; |
var ti = this.currentTextIndex; |
if( !this.wordWin ) { |
alert( 'Error: Word frame not available.' ); |
return false; |
} |
// get the word that is currently being evaluated. |
var s_word_to_repl = this.wordWin.getTextVal( ti, wi ); |
if( !s_word_to_repl ) { |
alert( 'Error: "Not in dictionary" text is missing' ); |
return false; |
} |
|
// set this word as an "ignore all" word. |
this._setAsIgnored( ti, wi, this.ignrAllFlag ); |
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// loop through all the words after this word |
for( var i = ti; i < this.wordWin.textInputs.length; i++ ) { |
for( var j = 0; j < this.wordWin.totalWords( i ); j++ ) { |
if(( i == ti && j > wi ) || i > ti ) { |
// future word: set as "from ignore all" if |
// 1) do not already have a flag and |
// 2) have the same value as current word |
if(( this.wordWin.getTextVal( i, j ) == s_word_to_repl ) |
&& ( !this.wordFlags[i][j] )) { |
this._setAsIgnored( i, j, this.fromIgnrAll ); |
} |
} |
} |
} |
|
// finally, move on |
this.currentWordIndex++; |
this._spellcheck(); |
} |
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function replaceWord() { |
var wi = this.currentWordIndex; |
var ti = this.currentTextIndex; |
if( !this.wordWin ) { |
alert( 'Error: Word frame not available.' ); |
return false; |
} |
if( !this.wordWin.getTextVal( ti, wi )) { |
alert( 'Error: "Not in dictionary" text is missing' ); |
return false; |
} |
if( !this.controlWin.replacementText ) { |
return; |
} |
var txt = this.controlWin.replacementText; |
if( txt.value ) { |
var newspell = new String( txt.value ); |
if( this._setWordText( ti, wi, newspell, this.replWordFlag )) { |
this.currentWordIndex++; |
this._spellcheck(); |
} |
} |
} |
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function replaceAll() { |
var ti = this.currentTextIndex; |
var wi = this.currentWordIndex; |
if( !this.wordWin ) { |
alert( 'Error: Word frame not available.' ); |
return false; |
} |
var s_word_to_repl = this.wordWin.getTextVal( ti, wi ); |
if( !s_word_to_repl ) { |
alert( 'Error: "Not in dictionary" text is missing' ); |
return false; |
} |
var txt = this.controlWin.replacementText; |
if( !txt.value ) return; |
var newspell = new String( txt.value ); |
|
// set this word as a "replace all" word. |
this._setWordText( ti, wi, newspell, this.replAllFlag ); |
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// loop through all the words after this word |
for( var i = ti; i < this.wordWin.textInputs.length; i++ ) { |
for( var j = 0; j < this.wordWin.totalWords( i ); j++ ) { |
if(( i == ti && j > wi ) || i > ti ) { |
// future word: set word text to s_word_to_repl if |
// 1) do not already have a flag and |
// 2) have the same value as s_word_to_repl |
if(( this.wordWin.getTextVal( i, j ) == s_word_to_repl ) |
&& ( !this.wordFlags[i][j] )) { |
this._setWordText( i, j, newspell, this.fromReplAll ); |
} |
} |
} |
} |
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// finally, move on |
this.currentWordIndex++; |
this._spellcheck(); |
} |
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function terminateSpell() { |
// called when we have reached the end of the spell checking. |
var msg = ""; // by FredCK |
var numrepl = this._getTotalReplaced(); |
if( numrepl == 0 ) { |
// see if there were no misspellings to begin with |
if( !this.wordWin ) { |
msg = ""; |
} else { |
if( this.wordWin.totalMisspellings() ) { |
// msg += "No words changed."; // by FredCK |
msg += FCKLang.DlgSpellNoChanges ; // by FredCK |
} else { |
// msg += "No misspellings found."; // by FredCK |
msg += FCKLang.DlgSpellNoMispell ; // by FredCK |
} |
} |
} else if( numrepl == 1 ) { |
// msg += "One word changed."; // by FredCK |
msg += FCKLang.DlgSpellOneChange ; // by FredCK |
} else { |
// msg += numrepl + " words changed."; // by FredCK |
msg += FCKLang.DlgSpellManyChanges.replace( /%1/g, numrepl ) ; |
} |
if( msg ) { |
// msg += "\n"; // by FredCK |
alert( msg ); |
} |
|
if( numrepl > 0 ) { |
// update the text field(s) on the opener window |
for( var i = 0; i < this.textInputs.length; i++ ) { |
// this.textArea.value = this.wordWin.text; |
if( this.wordWin ) { |
if( this.wordWin.textInputs[i] ) { |
this.textInputs[i].value = this.wordWin.textInputs[i]; |
} |
} |
} |
} |
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// return back to the calling window |
// this.spellCheckerWin.close(); // by FredCK |
if ( typeof( this.OnFinished ) == 'function' ) // by FredCK |
this.OnFinished(numrepl) ; // by FredCK |
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return true; |
} |
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function undo() { |
// skip if this is the first word! |
var ti = this.currentTextIndex; |
var wi = this.currentWordIndex |
|
if( this.wordWin.totalPreviousWords( ti, wi ) > 0 ) { |
this.wordWin.removeFocus( ti, wi ); |
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// go back to the last word index that was acted upon |
do { |
// if the current word index is zero then reset the seed |
if( this.currentWordIndex == 0 && this.currentTextIndex > 0 ) { |
this.currentTextIndex--; |
this.currentWordIndex = this.wordWin.totalWords( this.currentTextIndex )-1; |
if( this.currentWordIndex < 0 ) this.currentWordIndex = 0; |
} else { |
if( this.currentWordIndex > 0 ) { |
this.currentWordIndex--; |
} |
} |
} while ( |
this.wordWin.totalWords( this.currentTextIndex ) == 0 |
|| this.wordFlags[this.currentTextIndex][this.currentWordIndex] == this.fromIgnrAll |
|| this.wordFlags[this.currentTextIndex][this.currentWordIndex] == this.fromReplAll |
); |
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var text_idx = this.currentTextIndex; |
var idx = this.currentWordIndex; |
var preReplSpell = this.wordWin.originalSpellings[text_idx][idx]; |
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// if we got back to the first word then set the Undo button back to disabled |
if( this.wordWin.totalPreviousWords( text_idx, idx ) == 0 ) { |
this.controlWin.disableUndo(); |
} |
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// examine what happened to this current word. |
switch( this.wordFlags[text_idx][idx] ) { |
// replace all: go through this and all the future occurances of the word |
// and revert them all to the original spelling and clear their flags |
case this.replAllFlag : |
for( var i = text_idx; i < this.wordWin.textInputs.length; i++ ) { |
for( var j = 0; j < this.wordWin.totalWords( i ); j++ ) { |
if(( i == text_idx && j >= idx ) || i > text_idx ) { |
var origSpell = this.wordWin.originalSpellings[i][j]; |
if( origSpell == preReplSpell ) { |
this._setWordText ( i, j, origSpell, undefined ); |
} |
} |
} |
} |
break; |
|
// ignore all: go through all the future occurances of the word |
// and clear their flags |
case this.ignrAllFlag : |
for( var i = text_idx; i < this.wordWin.textInputs.length; i++ ) { |
for( var j = 0; j < this.wordWin.totalWords( i ); j++ ) { |
if(( i == text_idx && j >= idx ) || i > text_idx ) { |
var origSpell = this.wordWin.originalSpellings[i][j]; |
if( origSpell == preReplSpell ) { |
this.wordFlags[i][j] = undefined; |
} |
} |
} |
} |
break; |
|
// replace: revert the word to its original spelling |
case this.replWordFlag : |
this._setWordText ( text_idx, idx, preReplSpell, undefined ); |
break; |
} |
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// For all four cases, clear the wordFlag of this word. re-start the process |
this.wordFlags[text_idx][idx] = undefined; |
this._spellcheck(); |
} |
} |
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function _spellcheck() { |
var ww = this.wordWin; |
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// check if this is the last word in the current text element |
if( this.currentWordIndex == ww.totalWords( this.currentTextIndex) ) { |
this.currentTextIndex++; |
this.currentWordIndex = 0; |
// keep going if we're not yet past the last text element |
if( this.currentTextIndex < this.wordWin.textInputs.length ) { |
this._spellcheck(); |
return; |
} else { |
this.terminateSpell(); |
return; |
} |
} |
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// if this is after the first one make sure the Undo button is enabled |
if( this.currentWordIndex > 0 ) { |
this.controlWin.enableUndo(); |
} |
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// skip the current word if it has already been worked on |
if( this.wordFlags[this.currentTextIndex][this.currentWordIndex] ) { |
// increment the global current word index and move on. |
this.currentWordIndex++; |
this._spellcheck(); |
} else { |
var evalText = ww.getTextVal( this.currentTextIndex, this.currentWordIndex ); |
if( evalText ) { |
this.controlWin.evaluatedText.value = evalText; |
ww.setFocus( this.currentTextIndex, this.currentWordIndex ); |
this._getSuggestions( this.currentTextIndex, this.currentWordIndex ); |
} |
} |
} |
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function _getSuggestions( text_num, word_num ) { |
this.controlWin.clearSuggestions(); |
// add suggestion in list for each suggested word. |
// get the array of suggested words out of the |
// three-dimensional array containing all suggestions. |
var a_suggests = this.wordWin.suggestions[text_num][word_num]; |
if( a_suggests ) { |
// got an array of suggestions. |
for( var ii = 0; ii < a_suggests.length; ii++ ) { |
this.controlWin.addSuggestion( a_suggests[ii] ); |
} |
} |
this.controlWin.selectDefaultSuggestion(); |
} |
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function _setAsIgnored( text_num, word_num, flag ) { |
// set the UI |
this.wordWin.removeFocus( text_num, word_num ); |
// do the bookkeeping |
this.wordFlags[text_num][word_num] = flag; |
return true; |
} |
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function _getTotalReplaced() { |
var i_replaced = 0; |
for( var i = 0; i < this.wordFlags.length; i++ ) { |
for( var j = 0; j < this.wordFlags[i].length; j++ ) { |
if(( this.wordFlags[i][j] == this.replWordFlag ) |
|| ( this.wordFlags[i][j] == this.replAllFlag ) |
|| ( this.wordFlags[i][j] == this.fromReplAll )) { |
i_replaced++; |
} |
} |
} |
return i_replaced; |
} |
|
function _setWordText( text_num, word_num, newText, flag ) { |
// set the UI and form inputs |
this.wordWin.setText( text_num, word_num, newText ); |
// keep track of what happened to this word: |
this.wordFlags[text_num][word_num] = flag; |
return true; |
} |
|
function _getFormInputs( inputPattern ) { |
var inputs = new Array(); |
for( var i = 0; i < document.forms.length; i++ ) { |
for( var j = 0; j < document.forms[i].elements.length; j++ ) { |
if( document.forms[i].elements[j].type.match( inputPattern )) { |
inputs[inputs.length] = document.forms[i].elements[j]; |
} |
} |
} |
return inputs; |
} |
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