Subversion Repositories Applications.papyrus

Compare Revisions

Ignore whitespace Rev 2149 → Rev 2150

/trunk/api/js/dojo1.0/dojox/gfx/tests/test_group.html
New file
0,0 → 1,73
<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" >
<head>
<title>Dojo Unified 2D Graphics</title>
<style type="text/css">
@import "../../../dojo/resources/dojo.css";
@import "../../../dijit/tests/css/dijitTests.css";
</style>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!--
The next line should include Microsoft's Silverligth.js, if you plan to use the silverlight backend
<script type="text/javascript" src="Silverlight.js"></script>
-->
<script type="text/javascript" src="../../../dojo/dojo.js" djConfig="isDebug: true"></script>
<!--<script type="text/javascript" src="../matrix.js"></script>-->
<!--<script type="text/javascript" src="../util.js"></script>-->
<!--<script type="text/javascript" src="../shape.js"></script>-->
<!--<script type="text/javascript" src="../path.js"></script>-->
<!--<script type="text/javascript" src="../vml.js"></script>-->
<!--<script type="text/javascript" src="../svg.js"></script>-->
<!--<script type="text/javascript" src="../silverlight.js"></script>-->
<script type="text/javascript">
dojo.require("dojox.gfx");
 
var surface = null;
var g1 = null;
var g2 = null;
var r1 = null;
 
makeShapes = function(){
surface = dojox.gfx.createSurface(document.getElementById("test"), 500, 500);
// make a checkerboard
for(var i = 0; i < 500; i += 100){
for(var j = 0; j < 500; j += 100){
if(i % 200 == j % 200) {
surface.createRect({ x: i, y: j }).setFill([255, 0, 0, 0.1]);
}
}
}
// create groups and shapes
g1 = surface.createGroup();
g2 = surface.createGroup();
r1 = surface.createRect({x: 200, y: 200}).setFill("green").setStroke({});
g1.setTransform({dy: -100});
//g2.setTransform(dojox.gfx.matrix.rotateAt(-45, 250, 250));
g2.setTransform({dx: 100, dy: -100});
};
 
switchRect = function(){
var radio = document.getElementsByName("switch");
if(radio[0].checked){
surface.add(r1);
}else if(radio[1].checked){
g1.add(r1);
}else if(radio[2].checked){
g2.add(r1);
}
};
 
dojo.addOnLoad(makeShapes);
 
</script>
</head>
<body>
<h1>dojox.gfx Group tests</h1>
<p>
<input type="radio" name="switch" id="r1_s" checked="checked" onclick="switchRect()" /><label for="r1_s">Rectangle belongs to the surface</label><br />
<input type="radio" name="switch" id="r1_g1" onclick="switchRect()" /><label for="r1_g1">Rectangle belongs to the group #1</label><br />
<input type="radio" name="switch" id="r1_g2" onclick="switchRect()" /><label for="r1_g2">Rectangle belongs to the group #2</label>
</p>
<div id="test"></div>
<p>That's all Folks!</p>
</body>
</html>