/trunk/api/js/dojo1.0/dojox/gfx3d.js |
---|
New file |
0,0 → 1,11 |
if(!dojo._hasResource["dojox.gfx3d"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. |
dojo._hasResource["dojox.gfx3d"] = true; |
dojo.provide("dojox.gfx3d"); |
dojo.require("dojox.gfx3d.matrix"); |
dojo.require("dojox.gfx3d._base"); |
dojo.require("dojox.gfx3d.object"); |
} |