New file |
0,0 → 1,56 |
if(!dojo._hasResource["dojox.uuid.generateRandomUuid"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. |
dojo._hasResource["dojox.uuid.generateRandomUuid"] = true; |
dojo.provide("dojox.uuid.generateRandomUuid"); |
|
dojox.uuid.generateRandomUuid = function(){ |
// summary: |
// This function generates random UUIDs, meaning "version 4" UUIDs. |
// description: |
// A typical generated value would be something like this: |
// "3b12f1df-5232-4804-897e-917bf397618a" |
// |
// For more information about random UUIDs, see sections 4.4 and |
// 4.5 of RFC 4122: http://tools.ietf.org/html/rfc4122#section-4.4 |
// |
// This generator function is designed to be small and fast, |
// but not necessarily good. |
// |
// Small: This generator has a small footprint. Once comments are |
// stripped, it's only about 25 lines of code, and it doesn't |
// dojo.require() any other modules. |
// |
// Fast: This generator can generate lots of new UUIDs fairly quickly |
// (at least, more quickly than the other dojo UUID generators). |
// |
// Not necessarily good: We use Math.random() as our source |
// of randomness, which may or may not provide much randomness. |
// examples: |
// var string = dojox.uuid.generateRandomUuid(); |
var HEX_RADIX = 16; |
|
function _generateRandomEightCharacterHexString(){ |
// Make random32bitNumber be a randomly generated floating point number |
// between 0 and (4,294,967,296 - 1), inclusive. |
var random32bitNumber = Math.floor( (Math.random() % 1) * Math.pow(2, 32) ); |
var eightCharacterHexString = random32bitNumber.toString(HEX_RADIX); |
while(eightCharacterHexString.length < 8){ |
eightCharacterHexString = "0" + eightCharacterHexString; |
} |
return eightCharacterHexString; // for example: "3B12F1DF" |
} |
|
var hyphen = "-"; |
var versionCodeForRandomlyGeneratedUuids = "4"; // 8 == binary2hex("0100") |
var variantCodeForDCEUuids = "8"; // 8 == binary2hex("1000") |
var a = _generateRandomEightCharacterHexString(); |
var b = _generateRandomEightCharacterHexString(); |
b = b.substring(0, 4) + hyphen + versionCodeForRandomlyGeneratedUuids + b.substring(5, 8); |
var c = _generateRandomEightCharacterHexString(); |
c = variantCodeForDCEUuids + c.substring(1, 4) + hyphen + c.substring(4, 8); |
var d = _generateRandomEightCharacterHexString(); |
var returnValue = a + hyphen + b + hyphen + c + d; |
returnValue = returnValue.toLowerCase(); |
return returnValue; // String |
}; |
|
} |