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/*
        Copyright (c) 2004-2006, The Dojo Foundation
        All Rights Reserved.

        Licensed under the Academic Free License version 2.1 or above OR the
        modified BSD license. For more information on Dojo licensing, see:

                http://dojotoolkit.org/community/licensing.shtml
*/



dojo.provide("dojo.animation.AnimationSequence");
dojo.require("dojo.animation.AnimationEvent");
dojo.require("dojo.animation.Animation");
dojo.deprecated("dojo.animation.AnimationSequence is slated for removal in 0.5; use dojo.lfx.* instead.", "0.5");
dojo.animation.AnimationSequence = function (repeatCount) {
        this._anims = [];
        this.repeatCount = repeatCount || 0;
};
dojo.lang.extend(dojo.animation.AnimationSequence, {repeatCount:0, _anims:[], _currAnim:-1, onBegin:null, onEnd:null, onNext:null, handler:null, add:function () {
        for (var i = 0; i < arguments.length; i++) {
                this._anims.push(arguments[i]);
                arguments[i]._animSequence = this;
        }
}, remove:function (anim) {
        for (var i = 0; i < this._anims.length; i++) {
                if (this._anims[i] == anim) {
                        this._anims[i]._animSequence = null;
                        this._anims.splice(i, 1);
                        break;
                }
        }
}, removeAll:function () {
        for (var i = 0; i < this._anims.length; i++) {
                this._anims[i]._animSequence = null;
        }
        this._anims = [];
        this._currAnim = -1;
}, clear:function () {
        this.removeAll();
}, play:function (gotoStart) {
        if (this._anims.length == 0) {
                return;
        }
        if (gotoStart || !this._anims[this._currAnim]) {
                this._currAnim = 0;
        }
        if (this._anims[this._currAnim]) {
                if (this._currAnim == 0) {
                        var e = {type:"begin", animation:this._anims[this._currAnim]};
                        if (typeof this.handler == "function") {
                                this.handler(e);
                        }
                        if (typeof this.onBegin == "function") {
                                this.onBegin(e);
                        }
                }
                this._anims[this._currAnim].play(gotoStart);
        }
}, pause:function () {
        if (this._anims[this._currAnim]) {
                this._anims[this._currAnim].pause();
        }
}, playPause:function () {
        if (this._anims.length == 0) {
                return;
        }
        if (this._currAnim == -1) {
                this._currAnim = 0;
        }
        if (this._anims[this._currAnim]) {
                this._anims[this._currAnim].playPause();
        }
}, stop:function () {
        if (this._anims[this._currAnim]) {
                this._anims[this._currAnim].stop();
        }
}, status:function () {
        if (this._anims[this._currAnim]) {
                return this._anims[this._currAnim].status();
        } else {
                return "stopped";
        }
}, _setCurrent:function (anim) {
        for (var i = 0; i < this._anims.length; i++) {
                if (this._anims[i] == anim) {
                        this._currAnim = i;
                        break;
                }
        }
}, _playNext:function () {
        if (this._currAnim == -1 || this._anims.length == 0) {
                return;
        }
        this._currAnim++;
        if (this._anims[this._currAnim]) {
                var e = {type:"next", animation:this._anims[this._currAnim]};
                if (typeof this.handler == "function") {
                        this.handler(e);
                }
                if (typeof this.onNext == "function") {
                        this.onNext(e);
                }
                this._anims[this._currAnim].play(true);
        } else {
                var e = {type:"end", animation:this._anims[this._anims.length - 1]};
                if (typeof this.handler == "function") {
                        this.handler(e);
                }
                if (typeof this.onEnd == "function") {
                        this.onEnd(e);
                }
                if (this.repeatCount > 0) {
                        this._currAnim = 0;
                        this.repeatCount--;
                        this._anims[this._currAnim].play(true);
                } else {
                        if (this.repeatCount == -1) {
                                this._currAnim = 0;
                                this._anims[this._currAnim].play(true);
                        } else {
                                this._currAnim = -1;
                        }
                }
        }
}});