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if(!dojo._hasResource["dojox.fx.scroll"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.dojo._hasResource["dojox.fx.scroll"] = true;dojo.provide("dojox.fx.scroll");dojo.experimental("dojox.fx.scroll");dojo.require("dojox.fx._core");dojox.fx.smoothScroll = function(/* Object */args){// summary: Returns an animation that will smooth-scroll to a node (specified in etup())// description: This implementation support either horizental or vertical scroll, as well as// both. In addition, element in iframe can be scrolled to correctly.// offset: {x: int, y: int} this will be added to the target position// duration: Duration of the animation in milliseconds.// win: a node or window object to scrollif(!args.target){ args.target = dojo.coords(args.node,true); }var isWindow = dojo[(dojo.isIE ? "isObject" : "isFunction")](args["win"].scrollTo);var _anim = (isWindow) ?(function(val){args.win.scrollTo(val[0],val[1]);}) :(function(val){args.win.scrollLeft = val[0];args.win.scrollTop = val[1];});var anim = new dojo._Animation(dojo.mixin({beforeBegin: function(){if(this.curve){ delete this.curve; }var current = isWindow ? dojo._docScroll() : {x: args.win.scrollLeft, y: args.win.scrollTop};anim.curve = new dojox.fx._Line([current.x,current.y],[args.target.x,args.target.y]);},onAnimate: _anim},args));return anim; // dojo._Animation};}