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if(!dojo._hasResource["dojox.widget.ColorPicker"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojox.widget.ColorPicker"] = true;
dojo.provide("dojox.widget.ColorPicker");
dojo.experimental("dojox.widget.ColorPicker"); // level: prototype

dojo.require("dijit.form._FormWidget");
dojo.require("dojo.dnd.move"); 
dojo.require("dojo.fx"); 

dojo.declare("dojox.widget.ColorPicker",
        dijit.form._FormWidget,
        {
        // summary: a HSV color picker - like PhotoShop
        //
        // description: 
        //      provides an interactive HSV ColorPicker similar to
        //      PhotoShop's color selction tool. Will eventually
        //      mixin FormWidget and be used as a suplement or a
        //      'more interactive' replacement for ColorPalette
        //      
        // example:
        //
        //      code: 
        //      var picker = new dojox.widget.ColorPicker({
        //              // a couple of example toggles:
        //              animatePoint:false,
        //              showHsv: false,
        //              webSafe: false,
        //              showRgb: false  
        //      });
        //      
        //      markup:
        //      <div dojoType="dojox.widget.ColorPicker"></div>
        //

        // showRgb: Boolean
        //      show/update RGB input nodes
        showRgb: true,
        
        // showHsv: Boolean
        //      show/update HSV input nodes
        showHsv: true,
        
        // showHex: Boolean
        //      show/update Hex value field
        showHex: true,

        // webSafe: Boolean
        //      deprecated? or just use a toggle to show/hide that node, too?
        webSafe: true,

        // animatePoint: Boolean
        //      toggle to use slideTo (true) or just place the cursor (false) on click
        animatePoint: true,

        // slideDuration: Integer
        //      time in ms picker node will slide to next location (non-dragging) when animatePoint=true
        slideDuration: 250, 

        _underlay: dojo.moduleUrl("dojox.widget","ColorPicker/images/underlay.png"),
        templateString:"<div class=\"dojoxColorPicker\">\n\t<div class=\"dojoxColorPickerBox\">\n\t\t<div dojoAttachPoint=\"cursorNode\" class=\"dojoxColorPickerPoint\"></div>\n\t\t<img dojoAttachPoint=\"colorUnderlay\" dojoAttachEvent=\"onclick: _setPoint\" class=\"dojoxColorPickerUnderlay\" src=\"${_underlay}\">\n\t</div>\n\t<div class=\"dojoxHuePicker\">\n\t\t<div dojoAttachPoint=\"hueCursorNode\" class=\"dojoxHuePickerPoint\"></div>\n\t\t<div dojoAttachPoint=\"hueNode\" class=\"dojoxHuePickerUnderlay\" dojoAttachEvent=\"onclick: _setHuePoint\"></div>\n\t</div>\n\t<div dojoAttachPoint=\"previewNode\" class=\"dojoxColorPickerPreview\"></div>\n\t<div dojoAttachPoint=\"safePreviewNode\" class=\"dojoxColorPickerWebSafePreview\"></div>\n\t<div class=\"dojoxColorPickerOptional\">\n\t\t<div class=\"dijitInline dojoxColorPickerRgb\" dojoAttachPoint=\"rgbNode\">\n\t\t\t<table>\n\t\t\t<tr><td>r</td><td><input dojoAttachPoint=\"Rval\" size=\"1\"></td></tr>\n\t\t\t<tr><td>g</td><td><input dojoAttachPoint=\"Gval\" size=\"1\"></td></tr>\n\t\t\t<tr><td>b</td><td><input dojoAttachPoint=\"Bval\" size=\"1\"></td></tr>\n\t\t\t</table>\n\t\t</div>\n\t\t<div class=\"dijitInline dojoxColorPickerHsv\" dojoAttachPoint=\"hsvNode\">\n\t\t\t<table>\n\t\t\t<tr><td>h</td><td><input dojoAttachPoint=\"Hval\"size=\"1\"> &deg;</td></tr>\n\t\t\t<tr><td>s</td><td><input dojoAttachPoint=\"Sval\" size=\"1\"> %</td></tr>\n\t\t\t<tr><td>v</td><td><input dojoAttachPoint=\"Vval\" size=\"1\"> %</td></tr>\n\t\t\t</table>\n\t\t</div>\n\t\t<div class=\"dojoxColorPickerHex\" dojoAttachPoint=\"hexNode\">\t\n\t\t\thex: <input dojoAttachPoint=\"hexCode, focusNode\" size=\"6\" class=\"dojoxColorPickerHexCode\">\n\t\t</div>\n\t</div>\n</div>\n",

        postCreate: function(){
                // summary: As quickly as we can, set up ie6 alpha-filter support for our
                //      underlay.  we don't do image handles (done in css), just the 'core' 
                //      of this widget: the underlay. 
                if(dojo.isIE && dojo.isIE<7){ 
                        this.colorUnderlay.style.filter = "progid:DXImageTransform.Microsoft.AlphaImageLoader(src='"+this._underlay+"', sizingMethod='scale')";
                        this.colorUnderlay.src = dojo.moduleUrl("dojox.widget","FisheyeList/blank.gif").toString();
                }
                // hide toggle-able nodes:
                if (!this.showRgb){ this.rgbNode.style.display = "none"; }
                if (!this.showHsv){ this.hsvNode.style.display = "none"; }
                if (!this.showHex){ this.hexNode.style.display = "none"; } 
                if (!this.webSafe){ this.safePreviewNode.style.display = "none"; } 
        },

        startup: function(){
                // summary: defer all additional calls until we're started, and our
                // embeded sliders are loaded? (not implemented yet)

                // this._offset = ((dojo.marginBox(this.cursorNode).w)/2); 
                this._offset = 0; 

                this._mover = new dojo.dnd.Moveable(this.cursorNode, {
                        mover: dojo.dnd.boxConstrainedMover({ t:0, l:0, w:150, h:150 })
                }); 
                this._hueMover = new dojo.dnd.Moveable(this.hueCursorNode, {
                        mover: dojo.dnd.boxConstrainedMover({ t:0, l:0, w:0, h:150 })
                });

                // no dnd/move/move published ... use a timer:
                dojo.subscribe("/dnd/move/stop",dojo.hitch(this,"_clearTimer"));
                dojo.subscribe("/dnd/move/start",dojo.hitch(this,"_setTimer"));

                // ugly scaling calculator.  need a XYslider badly
                this._sc = (1/dojo.coords(this.colorUnderlay).w);  
                this._hueSc = (255/(dojo.coords(this.hueNode).h+this._offset)); 
                
                // initial color
                this._updateColor(); 
                
        },

        _setTimer: function(/* dojo.dnd.Mover */mover){
                this._timer = setInterval(dojo.hitch(this,"_updateColor"),45);  
        },
        _clearTimer: function(/* dojo.dnd.Mover */mover){
                clearInterval(this._timer);
                this.onChange(this.value);
        },

        _setHue: function(/* Decimal */h){
                // summary: sets a natural color background for the 
                //      underlay image against closest hue value (full saturation) 
                // h: 0..255 

                // this is not a pretty conversion:
                var hue = dojo.colorFromArray(this._hsv2rgb(h,1,1,{ inputRange: 1 })).toHex();
                dojo.style(this.colorUnderlay,"backgroundColor",hue);
        },

        _updateColor: function(){
                // summary: update the previewNode color, and input values [optional]
                var h = Math.round((255+(this._offset))-((dojo.style(this.hueCursorNode,"top")+this._offset)*this._hueSc));
                var s = Math.round((dojo.style(this.cursorNode,"left")*this._sc)*100); 
                var v = Math.round(100-(dojo.style(this.cursorNode,"top")*this._sc)*100);

                // limit hue calculations to only when it changes
                if(h != this._hue){ this._setHue(h); }

                var rgb = this._hsv2rgb(h,s/100,v/100,{ inputRange: 1 }); 
                var hex = (dojo.colorFromArray(rgb).toHex());

                this.previewNode.style.backgroundColor = hex;   
                if(this.webSafe){ this.safePreviewNode.style.backgroundColor = hex; }
                if(this.showHex){ this.hexCode.value = hex; }
                if(this.showRgb){
                        this.Rval.value = rgb[0];
                        this.Gval.value = rgb[1];       
                        this.Bval.value = rgb[2];
                }
                if(this.showHsv){
                        this.Hval.value = Math.round((h*360)/255); // convert to 0..360
                        this.Sval.value = s;
                        this.Vval.value = v;
                }
                this.value=hex;

                // anytime we muck with the color, fire onChange?
                if (!this._timer && !(arguments[1])){
                        this.setValue(this.value);      
                        this.onChange(this.value);
                }
        },

        _setHuePoint: function(/* Event */evt){ 
                // summary: set the hue picker handle on relative y coordinates
                if(this.animatePoint){
                        dojo.fx.slideTo({ 
                                node: this.hueCursorNode, 
                                duration:this.slideDuration,
                                top: evt.layerY,
                                left: 0,
                                onEnd: dojo.hitch(this,"_updateColor")
                        }).play();
                }else{
                        dojo.style(this.hueCursorNode,"top",(evt.layerY)+"px");
                        this._updateColor(false); 
                }
        },

        _setPoint: function(/* Event */evt){
                // summary: set our picker point based on relative x/y coordinates
                if(this.animatePoint){
                        dojo.fx.slideTo({ 
                                node: this.cursorNode, 
                                duration:this.slideDuration,
                                top: evt.layerY-this._offset, 
                                left: evt.layerX-this._offset,
                                onEnd: dojo.hitch(this,"_updateColor")
                        }).play();
                }else{
                        dojo.style(this.cursorNode,"left",(evt.layerX-this._offset)+"px");
                        dojo.style(this.cursorNode,"top",(evt.layerY-this._offset)+"px");
                        this._updateColor(false); 
                }
        },

        // this ported directly from 0.4 dojo.gfx.colors.hsv, with bugs :)
        // FIXME: use ttrenka's HSB ?
        _hsv2rgb: function(/* int || Array */h, /* int */s, /* int */v, /* Object? */options){
                //      summary
                //      converts an HSV value set to RGB, ranges depending on optional options object.
                //      patch for options by Matthew Eernisse   
                if (dojo.isArray(h)) {
                        if(s){
                                options = s;
                        }
                        v = h[2] || 0;
                        s = h[1] || 0;
                        h = h[0] || 0;
                }
        
                var opt = {
                        inputRange:  (options && options.inputRange)  ? options.inputRange : [255, 255, 255],
                        outputRange: (options && options.outputRange) ? options.outputRange : 255
                };
        
            switch(opt.inputRange[0]) { 
                        // 0.0-1.0 
                        case 1: h = h * 360; break; 
                        // 0-100 
                        case 100: h = (h / 100) * 360; break; 
                        // 0-360 
                        case 360: h = h; break; 
                        // 0-255 
                        default: h = (h / 255) * 360; 
                } 
                if (h == 360){ h = 0;}
        
                //      no need to alter if inputRange[1] = 1
                switch(opt.inputRange[1]){
                        case 100: s /= 100; break;
                        case 255: s /= 255;
                }
        
                //      no need to alter if inputRange[1] = 1
                switch(opt.inputRange[2]){
                        case 100: v /= 100; break;
                        case 255: v /= 255;
                }
        
                var r = null;
                var g = null;
                var b = null;
        
                if (s == 0){
                        // color is on black-and-white center line
                        // achromatic: shades of gray
                        r = v;
                        g = v;
                        b = v;
                }else{
                        // chromatic color
                        var hTemp = h / 60;             // h is now IN [0,6]
                        var i = Math.floor(hTemp);      // largest integer <= h
                        var f = hTemp - i;              // fractional part of h
        
                        var p = v * (1 - s);
                        var q = v * (1 - (s * f));
                        var t = v * (1 - (s * (1 - f)));
        
                        switch(i){
                                case 0: r = v; g = t; b = p; break;
                                case 1: r = q; g = v; b = p; break;
                                case 2: r = p; g = v; b = t; break;
                                case 3: r = p; g = q; b = v; break;
                                case 4: r = t; g = p; b = v; break;
                                case 5: r = v; g = p; b = q; break;
                        }
                }
        
                switch(opt.outputRange){
                        case 1:
                                r = dojo.math.round(r, 2);
                                g = dojo.math.round(g, 2);
                                b = dojo.math.round(b, 2);
                                break;
                        case 100:
                                r = Math.round(r * 100);
                                g = Math.round(g * 100);
                                b = Math.round(b * 100);
                                break;
                        default:
                                r = Math.round(r * 255);
                                g = Math.round(g * 255);
                                b = Math.round(b * 255);
                }
                return [r, g, b];
        }
});

}