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if(!dojo._hasResource["dojox.wire.Wire"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.dojo._hasResource["dojox.wire.Wire"] = true;dojo.provide("dojox.wire.Wire");dojo.require("dojox.wire._base");dojo.declare("dojox.wire.Wire", null, {// summary:// A default and base Wire to access an object property// description:// This class accesses a property of an object with a dotted notation// specified to 'property' property, such as "a.b.c", which identifies// a descendant property, "object.a.b.c".// Property names in the dotted notation may have an array index, such// as "a[0]", to identify an array element, literally, "object.a[0]".// When a notation start with an array index, such as "[0].a", it// specifies an array element of the root object (array),// "object[0].a".// This class also serves as a base class for other Wire classes,// preparing a root object and converting a return value, so that// sub-classes just can implement _getValue() and _setValue() called// from getValue() and setValue() implemented by this calss._wireClass: "dojox.wire.Wire",constructor: function(/*Object*/args){// summary:// Initialize properties// description:// If 'converter' property is specified and is a string for// a converter class, an instanceof the converter class is// created.// args:// Arguments to initialize properties// object:// A root object (or another Wire to access a root object)// property:// A dotted notation to a descendant property// type:// A type of the return value (for the source Wire)// converter:// A converter object (or class name) to convert the return// value (for the source Wire)dojo.mixin(this, args);if(this.converter){if(dojo.isString(this.converter)){//First check the object tree for it. Might be defined variable//name/global function (like a jsId, or just a function name).var convertObject = dojo.getObject(this.converter);if (dojo.isFunction(convertObject)){//We need to see if this is a pure function or an object constructor...try{var testObj = new convertObject();if(testObj && !dojo.isFunction(testObj["convert"])){//Looks like a 'pure' function...this.converter = {convert: convertObject};}else{this.converter = testObj;}}catch(e){//Do if this fails.}}else if(dojo.isObject(convertObject)){//It's an object, like a jsId ... see if it has a convert functionif(dojo.isFunction(convertObject["convert"])){this.converter = convertObject;}}//No object with that name (Converter is still a string),//then look for a class that needs to be dynamically loaded...if (dojo.isString(this.converter)) {var converterClass = dojox.wire._getClass(this.converter);if(converterClass){this.converter = new converterClass();}else{this.converter = undefined;}}}else if(dojo.isFunction(this.converter)){this.converter = {convert: this.converter};}}},getValue: function(/*Object||Array*/defaultObject){// summary:// Return a value of an object// description:// This method first determins a root object as follows:// 1. If 'object' property specified,// 1.1 If 'object' is a Wire, its getValue() method is called to// obtain a root object.// 1.2 Otherwise, use 'object' as a root object.// 2. Otherwise, use 'defaultObject' argument.// 3. If 'property' is specified, it is used to get a property// value.// Then, if a sub-class implements _getValue() method, it is// called with the root object to get the return value.// Otherwise, the root object (typically, a property valye) is// used for the return value.// Finally, if 'type' property is specified, the return value is// converted to the specified primitive type ("string", "number",// "boolean" and "array").// If 'converter' property is specified, its convert() method is// called to convert the value.// defaultObject:// A default root object// returns:// A value foundvar object = undefined;if(dojox.wire.isWire(this.object)){object = this.object.getValue(defaultObject);}else{object = (this.object || defaultObject);}if(this.property){var list = this.property.split('.');for(var i in list){if(!object){return object; //anything (null, undefined, etc)}object = this._getPropertyValue(object, list[i]);}}var value = undefined;if(this._getValue){value = this._getValue(object);}else{value = object;}if(value){if(this.type){if(this.type == "string"){value = value.toString();}else if(this.type == "number"){value = parseInt(value);}else if(this.type == "boolean"){value = (value != "false");}else if(this.type == "array"){if(!dojo.isArray(value)){value = [value];}}}if(this.converter && this.converter.convert){value = this.converter.convert(value, this); // optional "this" context}}return value; //anything},setValue: function(/*anything*/value, /*Object||Array*/defaultObject){// summary:// Set a value to an object// description:// This method first determins a root object as follows:// 1. If 'object' property specified,// 1.1 If 'object' is a Wire, its getValue() method is called to// obtain a root object.// 1.2 Otherwise, use 'object' as a root object.// 2. Otherwise, use 'defaultObject' argument.// 3. If 'property' is specified, it is used to get a property// value.// Then, if a sub-class implements _setValue() method, it is// called with the root object and 'value' argument to set// the value.// Otherwise, 'value' is set to a property specified with// 'property' property.// If the root object is undefined and 'object' property is a Wire// and a new object is created and returned by _setValue() it is// set through 'object' (setValue() method).// value:// A value to set// defaultObject:// A default root objectvar object = undefined;if(dojox.wire.isWire(this.object)){object = this.object.getValue(defaultObject);}else{object = (this.object || defaultObject);}var property = undefined;if(this.property){if(!object){if(dojox.wire.isWire(this.object)){object = {};this.object.setValue(object, defaultObject);}else{throw new Error(this._wireClass + ".setValue(): invalid object");}}var list = this.property.split('.');var last = list.length - 1;for(var i = 0; i < last; i++){var p = list[i];var o = this._getPropertyValue(object, p);if(!o){o = {};this._setPropertyValue(object, p, o);}object = o;}property = list[last];}if(this._setValue){if(property){var o = this._getPropertyValue(object, property);if(!o){o = {};this._setPropertyValue(object, property, o);}object = o;}var newObject = this._setValue(object, value);if(!object && newObject){if(dojox.wire.isWire(this.object)){this.object.setValue(newObject, defaultObject);}else{throw new Error(this._wireClass + ".setValue(): invalid object");}}}else{if(property){this._setPropertyValue(object, property, value);}else{if(dojox.wire.isWire(this.object)){this.object.setValue(value, defaultObject);}else{throw new Error(this._wireClass + ".setValue(): invalid property");}}}},_getPropertyValue: function(/*Object||Array*/object, /*String*/property){// summary:// Return a property value of an object// description:// A value for 'property' of 'object' is returned.// If 'property' ends with an array index, it is used to indentify// an element of an array property.// If 'object' implements getPropertyValue(), it is called with// 'property' to obtain the property value.// If 'object' implements a getter for the property, it is called// to obtain the property value.// object:// A default root object// property:// A property name// returns:// A value found, otherwise 'undefined'var value = undefined;var i1 = property.indexOf('[');if(i1 >= 0){var i2 = property.indexOf(']');var index = property.substring(i1 + 1, i2);var array = null;if(i1 === 0){ // object is arrayarray = object;}else{property = property.substring(0, i1);array = this._getPropertyValue(object, property);if(array && !dojo.isArray(array)){array = [array];}}if(array){value = array[index];}}else if(object.getPropertyValue){value = object.getPropertyValue(property);}else{var getter = "get" + property.charAt(0).toUpperCase() + property.substring(1);if(object[getter]){value = object[getter]();}else{value = object[property];}}return value; //anything},_setPropertyValue: function(/*Object||Array*/object, /*String*/property, /*anything*/value){// summary:// Set a property value to an object// description:// 'value' is set to 'property' of 'object'.// If 'property' ends with an array index, it is used to indentify// an element of an array property to set the value.// If 'object' implements setPropertyValue(), it is called with// 'property' and 'value' to set the property value.// If 'object' implements a setter for the property, it is called// with 'value' to set the property value.// object:// An object// property:// A property name// value:// A value to setvar i1 = property.indexOf('[');if(i1 >= 0){var i2 = property.indexOf(']');var index = property.substring(i1 + 1, i2);var array = null;if(i1 === 0){ // object is arrayarray = object;}else{property = property.substring(0, i1);array = this._getPropertyValue(object, property);if(!array){array = [];this._setPropertyValue(object, property, array);}}array[index] = value;}else if(object.setPropertyValue){object.setPropertyValue(property, value);}else{var setter = "set" + property.charAt(0).toUpperCase() + property.substring(1);if(object[setter]){object[setter](value);}else{object[property] = value;}}}});}