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/** jQuery UI Effects Bounce 1.8.5** Copyright 2010, AUTHORS.txt (http://jqueryui.com/about)* Dual licensed under the MIT or GPL Version 2 licenses.* http://jquery.org/license** http://docs.jquery.com/UI/Effects/Bounce** Depends:* jquery.effects.core.js*/(function( $, undefined ) {$.effects.bounce = function(o) {return this.queue(function() {// Create elementvar el = $(this), props = ['position','top','left'];// Set optionsvar mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Modevar direction = o.options.direction || 'up'; // Default directionvar distance = o.options.distance || 20; // Default distancevar times = o.options.times || 5; // Default # of timesvar speed = o.duration || 250; // Default speed per bounceif (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE// Adjust$.effects.save(el, props); el.show(); // Save & Show$.effects.createWrapper(el); // Create Wrappervar ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';var distance = o.options.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3);if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shiftif (mode == 'hide') distance = distance / (times * 2);if (mode != 'hide') times--;// Animateif (mode == 'show') { // Show Bouncevar animation = {opacity: 1};animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance;el.animate(animation, speed / 2, o.options.easing);distance = distance / 2;times--;};for (var i = 0; i < times; i++) { // Bouncesvar animation1 = {}, animation2 = {};animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing);distance = (mode == 'hide') ? distance * 2 : distance / 2;};if (mode == 'hide') { // Last Bouncevar animation = {opacity: 0};animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance;el.animate(animation, speed / 2, o.options.easing, function(){el.hide(); // Hide$.effects.restore(el, props); $.effects.removeWrapper(el); // Restoreif(o.callback) o.callback.apply(this, arguments); // Callback});} else {var animation1 = {}, animation2 = {};animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing, function(){$.effects.restore(el, props); $.effects.removeWrapper(el); // Restoreif(o.callback) o.callback.apply(this, arguments); // Callback});};el.queue('fx', function() { el.dequeue(); });el.dequeue();});};})(jQuery);